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    1. philthy mcnasty

      Open-Source Titan [NO FACTION]

      Man, it would be an utter shame if i inadvertently rediscovered a less lagish way to bring back docked generators, but with less work... I had this crazy idea of a train of them, providing 2 mil power down stream. for added craziness, they would have turret axis on them, and the turrets would...
    2. philthy mcnasty

      Open-Source Titan [NO FACTION]

      how does power transfer work from docked entities? is it down stream from biggest to smallest, or does it depend on how it is docked? Example: if i dock an entity "backwards", where i crash a rail into a docker, does the rail entity transfer power into the docked entity? I am curious because i...
    3. philthy mcnasty

      Recognized Map screen needs a "star radiation sector"

      at least a warning or something. Like "hey you are 3 sectors away from horrible burning death" or turn these sectors red on the star map.
    4. philthy mcnasty

      Jump Drives and... Stars?: A proposal to expand the effective size of the universe.

      What about station jump gates? perhaps those should be rethought out: where instead of acting like a jump drive, they act like a worm hole. you link one gate to another, and a sector is limited to only one gate. this will be very important for both balance and give players a reason to fight...
    5. philthy mcnasty

      Recognized Map screen needs a "star radiation sector"

      I recently took a lot of damage going too close to a star. I lost all my turrets. Normally i do not go near stars, but i was attacking pirate stations on the map, and it appears that one spawned too close to a star, or i stupidly wandered too close to the star. As such, it would be useful all...
    6. philthy mcnasty

      Ghost Rails

      squeaky wheel gets the grease... it is a mixed bag. On one hand, it makes it harder to take out turrets, on the other, turrets are too easy to take out. you destroy the rail axis with a strong sniper cannon or missile, and now the gun is off line. I recently lost all my turrets on my mining...
    7. philthy mcnasty

      Spawn entities on rails from blueprints

      I assumed that we would get capitol ships that could build fighters in the future. That is something we sorta need. Rather than have to squat in a station, or steal a planet, we can just live on our ships and find the right system for us, so a ship with a small ship yard in it. Otherwise i...
    8. philthy mcnasty

      Defensive computer effects

      I want to build a black hole base, and arm it with push and pull beams, so that it throws attacking ships into the black hole. I also had this crazy idea of a "weaponized jump gate", that flings ships into suns, and use push beams to push ships into it.
    9. philthy mcnasty

      Modular Interior LOD pack

      It reminds me of Piccard's ready room from next gen. Saber said something during one of his live streams, about how this game contributes to the engineering aspects of aerospace. This here is an interesting concept: having combat bridges operate like co-operative work stations in offices...
    10. philthy mcnasty

      Spawn entities on rails from blueprints

      you mean like cylon hack a ship based ship yard to build bombs inside the ship? that would be neat. How would you hack a shipyard computer though? would you have to be right next to it, or would we need a hacking beam with a punch through effect? or perhaps a hacking computer with a hacking...
    11. philthy mcnasty

      Make decorative blocks useful

      This is great news. I have a lot of redesigning to do now.
    12. philthy mcnasty

      Modular Interior LOD pack

      If you are open to suggestions, here are a "few"... Beds and showers for crew quarters. Cots for slave quarters/space pirates would also look good, as well as sleeping bags. rugs and carpets would also be nice. Weapons lockers, fire extinguishers are a must. A weapons locker that can...
    13. philthy mcnasty

      Defensive computer effects

      Then you will love the stop effect. For large planet mining ships, it is a must. I am currently making a "boarding power armor" that has stop modules in and radar jammers so that i can attack ships that get too close to planets without them being aware that i am hiding on the planet.
    14. philthy mcnasty

      Make decorative blocks useful

      Really? is there a chart for this? i am very interested in the numbers. does this mean i do not need to rip up my carved tekt halls and replace them with hull blocks? Is there a means to tell how much hp a block will add before i place it?
    15. philthy mcnasty

      Defensive computer effects

      Stop is useful for planet based fighters, and planet mining ships. Otherwise there is no point in using stop unless you want to hide near black holes.
    16. philthy mcnasty

      Discussion on Ground Units

      AFS Archelon I love the maschinenkrueger model kits, the problem is they do not translate well into starmade. All my attempts at power armor look quite dumb. That said, this Utility Armor. was an amazing concept and i love using it. it is great if you use it to tunnel around planets: you...
    17. philthy mcnasty

      Make decorative blocks useful

      At the moment, decorative blocks look pretty, and that is it. This does not have to be the case. For example: if you make a "barracks" above a key subsystem, and make the "beds" out of advanced armor blocks, you are not decorating your ship, but are adding a layer of armor. I propose...
    18. philthy mcnasty

      Spawn entities on rails from blueprints

      The squeaky wheel gets the grease.
    19. philthy mcnasty

      Modular Interior LOD pack

      To answer the most important questions: how do they do number 1 and 2 in startrek. I hope these become full features in the game. Ship aesthetics should contribute to crew moral, so having a nice room for npc crews to live in would be neat.
    20. philthy mcnasty

      primary damage beams use crystals to optimize distance

      Another option would be to tweak support systems. Push and pull suck as support systems. Perhaps allow them to be used as a "beam defense" support system, in the same way that piecing counters cannon shots, this would counter beam shots.