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    1. philthy mcnasty

      Recognized Map screen needs a "star radiation sector"

      But that's the problem!!! now if i can see it's radiation field, then that would be a different story...
    2. philthy mcnasty

      Recognized Map screen needs a "star radiation sector"

      And now i have hit 30 agree ratings..... So what happens next?
    3. philthy mcnasty

      Pirate and Auxiliary

      I want moar than titian sized fights. I want to be able to put in faction based fleets, and have them behave in faction based ways, like cloaked romulan and Klingon fleets, and other stuff. I want a dangerous universe that is risky as hell to play and explore in, not this empty silent dead crap...
    4. philthy mcnasty

      Pirate and Auxiliary

      From what i understand from various conversations around the forums, this is a bug with aux power. It is supposed to default to on with ai. I have not yet tested this out. I have been talking to the various master crafters here to have a good experiment, not just for answers but for science...
    5. philthy mcnasty

      Warp

      what about me? i keep asking for the 40k warp. We would call it the starmade nether and it awesome.
    6. philthy mcnasty

      StarMade v0.199.349 - NPC Faction Update

      I am glad you waited until everyone's exams are over before updating the game
    7. philthy mcnasty

      (A) solution to lag from previously-docked entities colliding

      One solution too is better docking design. Part of the problem is everyone is only docking on one rail. Thanks to my meticulous paranoia and OCD, i have started experimenting with multiple rails and docks for my ship board docked entities. I have found that it not only adds realism to the game...
    8. philthy mcnasty

      Kill Docked Power Entirely

      I have mixed feelings on the ghost rail. I think the problem with the lag will slowly go away as optimization gets better, and as hardware improves both with servers and the users. This means that there will come a day when docked modules breaking free inside a ship become a gear adrift...
    9. philthy mcnasty

      Warp

      I really want multiple options for space travel. Warp, impulse, jump, and trans dimensional. I would love it if there was a "starmade neither" that you could go into, your ship would be out of this dimension, and they for every meter you move there, you move 100-1000 meters in real space. the...
    10. philthy mcnasty

      Warp

      So the FTL stuff will probably happen once optimization improves?
    11. philthy mcnasty

      Kill Docked Power Entirely

      I don't think this is a loophole, i think this is part of the game design. A lot of ships are modular. For example, making the TNG Enterprise is much easier with rail docker than it is with the old system. Now you dock both ships together, and inherit the thrust from the engine section. A...
    12. philthy mcnasty

      Kill Docked Power Entirely

      How would this translate to docked ships in a mother ship? Maybe we really do need power cables. Having a cable block that adds system hp, and has to be connected to weapon systems for them to get power would be both realistic, and would balance things out. It also forces pvp ships to work on...
    13. philthy mcnasty

      Kill Docked Power Entirely

      we have found a way to exploit the new system. Basically we create a "battery", dock that to a rail, then build our turrets on that. the battery supplies 2m power to the turret, and the turret can spin and move very fast, and fire a giant nasty gun.
    14. philthy mcnasty

      Kill Docked Power Entirely

      Large ships should be complex. that is the fun of a large ship. The problem here is people here are lagging the game with exploits, as a means to bypass the power restrictions for the large ships. Small ships don't need to have the stop drive, because their thursters give enough power. But a...
    15. philthy mcnasty

      Make jump drive percentage affect not just jump recharge speed, but also jump range.

      How much server strain will a new star made dimension add? Babylon 5, star wars, warhammer 40k, and other sci fi all have "inter dimensional transit" where they cut through space via a short cut dimension. Perhaps that is what star made needs, it's own version of the minecraft neither where we...
    16. philthy mcnasty

      Kill Docked Power Entirely

      the 2million power soft cap question here: Is this a game mechanics issue, or is this an optimization issue? If optimization improves, will the lagging go away? I don't think they are going to kill docked power, because that would kill modular ship design, like saber's cerebellum. That ship is...
    17. philthy mcnasty

      Pirate and AI

      Does that include turrets as well?
    18. philthy mcnasty

      Power flow though docks...

      What determines the chain? is it how the entity is docked, or is it the size of the entity?
    19. philthy mcnasty

      Configured Shipyard Core Anchor position with offsets in the Shipyard Computer

      Why not a "ship yard ghost docker" block for the ships? that way not only can we dock in ship yards better, but we also have a means to move the ship's core inside the ship yard.
    20. philthy mcnasty

      Open-Source Titan [NO FACTION]

      Would that only apply to rails, or would that also apply to turret axis points? That is something that i have wondered about, because i do want to play with cargo boxes. Can they dock both ways? Then again, i can see them making this a thing to prevent bigger ships from docking with tiny...