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    1. philthy mcnasty

      Open-Source Titan [NO FACTION]

      From what i learned on another post here: you can have a self powered jump drive entity. I am going to try a self powered docked jump drive and jump inhibitor. Having a massive uninhibited jump drive would be an advantage. As for torpedoes: does the server have collision damage up? I have a...
    2. philthy mcnasty

      What can docked entities do?

      I am looking at cutting corners and making a massive modular titian. It is the BFGA shell that an awesome user of awesomeness was kind enough to port over to us. With the size and beauty of it, i have been trying to find a means to make it both efficient, elegant, and deadly. to that end i...
    3. philthy mcnasty

      Does Santa Claus run his sleigh through the Starmade Universe?

      he better not. I heard that hanukkah zombie, kawanza bot, new years panda, and the Ramadan gnomes all put a hit out on him. Something about encroaching on other holidays and starting a few months early. Not gonna lie, if i run into his sleigh, i will open fire on it, i would be a fool to turn...
    4. philthy mcnasty

      Open-Source Titan [NO FACTION]

      Dumb question: can a jump inhibitor work if it is on a docked entity? would i need to activate it via logic, or could i put it on the tool bar? I am asking here, because i have similar ideas for a modular titian.
    5. philthy mcnasty

      Brainstorm: Things to do on Planets

      At the moment, planets are not a good place to set up a base. I have to build a massive space elevator and docking ring to dock my ships there, because they are too big to dock on the surface. I can't leave them in orbit, because rubber banding is damn annoying. At the same time, space...
    6. philthy mcnasty

      Brainstorm: Things to do on Planets

      why not have the basic factory have a recipe for "nutrient cubes" or field rations? Give the player 100 at start, so they have a few days worth of food. After all, we give you a ship's worth of resources at start, so might as well give you everything else too. also a meat recipe for when you...
    7. philthy mcnasty

      Change pulse to a fun and useful system.

      Pulse is useless. To give you an idea how useless, i tried using one as a mining torch to destroy useless blocks for tunneling on planets. Damage beam was better for this. So far the only use i can think of, is a nasty booby trap for a ship. You enter an area of effect trigger, and a pulse is...
    8. philthy mcnasty

      Brainstorm: Things to do on Planets

      One concern that i have with the upcoming npc factions: how will they stop expanding? will there be a size limit? will they contain each other via fighting? I think a good long term solution to limiting size, would be planet habitability. Make npc's live on planets, and need certain types of...
    9. philthy mcnasty

      A "condensed logic" block solution

      One of the reasons why i suggest it, is it will add an educational factor to the game. I think the condensed computers should be extremely expensive, but should be there for capitol ships to make them more "spacy" The current logic blocks are cheap, and awesome, but they take up room, and make...
    10. philthy mcnasty

      The ability to link a camera to a weapon computer

      I was about to propose this, hence why i am necroing this thread. Linking a camera to a weapon, would make stationary mounts much more convenient. instead of switching from camera to camera, we can just select the weapon computer on the hot bar, and then fire the gun. that way we can aim our...
    11. philthy mcnasty

      A "condensed logic" block solution

      I agree with this. I think that there should be a cost associated with the more advanced computer. It also occurred to me, that the same computer can also be adjusted a bit. We can have TWO types of programs: a logic program that links with stuff, and a NAVIGATION program, that when linked to...
    12. philthy mcnasty

      A "condensed logic" block solution

      Currently, the way logic works in this game, we put down a bunch of logic blocks, link them together, and create a wide variety of automated functions. There are a few problems with this: it takes up a lot of space, it is a very tempting target, and it leaves a lot of lines going through out...
    13. philthy mcnasty

      Faction Packs for Community Content

      A faction config menu would be great as well. It would give everyone an easy means to make custom factions and update them when new ships come out. Also, a means to reskin faction NPCs. We have too many good starwars and star trek skins to not reskin the factions in this game.
    14. philthy mcnasty

      Pretty but effective turrets. Discussion of a solution.

      I started playing around with docked entities and logic. Today's experiment are heat seeking missiles, with an overdrive effect module. They are docked to the ship, but produce their own power. If i am satisfied with this, i may start playing around with other dumb fire, logic weapons. the big...
    15. philthy mcnasty

      The One-Block Solution to NPC Pathing

      What about atmosphere? The NPC's know where to go, because they would die a horrible space death in other places. This would prevent me from making the crew quarters on the outside of the ship. It also adds a nasty level to the combat. Suddenly the piercing effect and the punch through...
    16. philthy mcnasty

      Pretty but effective turrets. Discussion of a solution.

      I have some issues with the current weapon systems. I think one solution would be a higher tier of advanced weapons made in the advanced factory. These would have a more expensive cost, but have different effects. for example: phaser banks. you can make a connected ring around your ship...
    17. philthy mcnasty

      Solar Reaving

      the other aspect of it will be the unlimited energy. This means you can have defensive turrets capable of destroying a planet with one hit. The catch: if weapons are on, production will be slowed down or off. But let me ask you a simple question: why would someone willingly abandon such a...
    18. philthy mcnasty

      Solar Reaving

      Perhaps we are looking at this the wrong way. Why not a dyson sphere? The dyson sphere is hidden in void space, and is very hard to find. After all, it is covering up a star. The dyson sphere will provide unlimited resources via energy to matter transformation over time. The way to balance...
    19. philthy mcnasty

      Possible solution to solve the bed and chair problem

      Currently the way beds are made in starmade is we use white and red armor blocks. From what i understand, the reason why beds are not added in the game is because there is no way to make an entity bigger than one block. the solution i propose for beds is to make them a multi block structure...
    20. philthy mcnasty

      Latest Dev Video: Going Back to Strip Mined Systems?

      I suspect that the answer to this, is a max sector cutoff size for the AI. I also suspect that this would be a temporary measure. I suspect that once npc characters are added to the game, then population will set the limit to the sectors. This would make the value of habitable planets jump...