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    1. M

      Not yet unfortunately, and it is very basic. Tomorrow will upload a bunch of GW-91 Automated...

      Not yet unfortunately, and it is very basic. Tomorrow will upload a bunch of GW-91 Automated containers and will include the adaptor into the package.
    2. M

      Made an adaptor to accomodate your pods on my ships. Welcome on board of Cosmos series ;)

      Made an adaptor to accomodate your pods on my ships. Welcome on board of Cosmos series ;)
    3. M

      How do you make it so no pirates spawn in game

      Install a jammer and keep it active at all times. They will still spawn but they won't see you. Most of the time.
    4. M

      Gagarin class Small Cargo Vessel 1.2

      Specifications Ship mass (with empty containers): 700.3 tonnes (904.3 tonnes) Ship power levels: 478 585,3 e; 128 609 e/s Ship measures: 102m (l) x 12m (h) x 19m (w) Ship engine: Thrust: 1 118,4 MN Power consumption: 26 933,3 e/s Ship top speed (empty containers, no thruster share): 134,9 m/s...
    5. M

      How do you make your creations?

      Leonov class Small Cargo Vessel I was brave enough not to simply take a screenshot, but also to upload the thing here. If you decide to use Pirs cargo pier though, I've found recently a minor flaw with its logic, so one of the containers won't load as it was intended (the port one, exactly)...
    6. M

      How do you make your creations?

      Usually I carefully plan the logic and rail systems, roughly imagine the general shape of the hull and main interiors and then start building, letting the rest to happen on itself. Not a very good way of creating the vessel, though - as usually it turns into a flying brick. Fully functional...
    7. M

      Leonov class Small Cargo Vessel - Display update

      Since new updates expand displays' functionality greatly, the cockpit display was updated to demonstrate extra information, including nav data. Also due to newly implemented sketchfab support decided to add a 3d render of the ship.
    8. M

      Leonov class Small Cargo Vessel - "Pirs" cargo pier added, minor ship adjustments

      Pack reassembled to include the beta version of "Pirs" automatic pier and modified Leonov vessel.
    9. M

      Leonov class Small Cargo Vessel 1.3

      Specifications Ship mass (with empty containers): 587,2 tonnes (791,2 tonnes) Ship power levels: 261 948,8 e; 45 904 e/s Ship measures: 66m (l) x 12m (h) x 21m (w) Ship engine: Thrust: 838,2 MN Power consumption: 19333,3 e/s Ship top speed (empty containers, no thruster share)...
    10. M

      Automated cargo system/standard pod tips/ideas

      Ok, my first baby - the Leonov class. Tomorrow on CC, but you can pre-order it now. Comes with 2 GW-91 containers modified to work with autoloader pier (still need to modify the pier itself to fit GW-91, but the concept is already working). Also can be loaded with basic GW-91 crates but without...
    11. M

      Automated cargo system/standard pod tips/ideas

      Well, if you steal them, I won't need to modify the following GS-91 cargo modules to fit with my systems xD Actually, I've already modified the red GW container to fit the autoloader system. The modernisation was really simple: good-bye 12 black hull, 1 capacitor and 1 thruster, hello 4 new...
    12. M

      Automated cargo system/standard pod tips/ideas

      Gas, may I play a bit with your GS-91s? I thought of merging your brilliant containers with my automatic systems, but it will require a slight modification of your containers. Namely the addition of 4 dockers, 4 activators and some logic. If yes, I'm closing my Isanth Cargo Solutions and start...
    13. M

      Automated cargo system/standard pod tips/ideas

      I thought of a tiny bit different type of universal cargo systems. Unificate loading and unloading facilities, and if you need more cargo space just add a container or two. But the pier I've recently completed can be modified to accomodate the containers of different lenths. But they must have a...
    14. M

      Automated cargo system/standard pod tips/ideas

      Could offer a (supposedly) usable system with auto push-pull switch based on what docker the container is docked with. ISANTH Cargo Solutions Starter Bundle Included: the container; automatic loader-unloader integrated into basic dock; the basic container ship. The pod is powered but not...
    15. M

      Isanth-VI G (Isanth-VI remodel 6.0) - Further improvements to our most favourite fighter

      Increased top speed to 142,2 m/s Decreased reload on guns Added a small living area in the back room Added the USD Completely rewritten the description Updated the Advertisement spoiler
    16. M

      ISANTH Cargo Solutions Starter Bundle 2016-09-21

      Welcome to Isanth Corporation Long ago we entered the market with our famous and extremely successful Isanth VI™ light fighter. You must know it. The ship was the most popular light fighter for some time, and now, while heavily outdated, is still a formidable opponent and a popular vessel...
    17. M

      3-bit logic tram/elevator system - Transit system update

      Fixed 1 major and 1 minor bugs
    18. M

      3-bit logic tram/elevator system Alpha-2

      The prototype 3-bit tram/elevator system consists of: a) a prototype CPU unit to process inputs from both tram and stations (tram is a priority) b) up to 8 stations (2 included to make it easier to understand the system) c) a carriage (tram) with internal controls and an automatic door, already...
    19. M

      Isanth VI-d Pinkie 2016-07-26

      The Special Edition of Isanth-VI d features a glamorous pink window so much requested by some users. Otherwise it is completely identical to Isanth-VI d (Isanth-VI b ver 3.0)
    20. M

      Isanth-VI G (Isanth-VI remodel 6.0) - Isanth VI-d

      Replaced glass with crystal armor, slightly increased shields. Switched blueprint format to standard .sment