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    1. Az14el

      You Have Failed Us

      when that one dude barges in screaming at people to stop screaming, and the party was over days ago
    2. Az14el

      AI targetting is bugged to hell since 0.200 though you might be able to fight 1.99 & older ships...

      AI targetting is bugged to hell since 0.200 though you might be able to fight 1.99 & older ships alright (like isanths) they wont be able to fire back accurately either.
    3. Az14el

      You Have Failed Us

      Islands are still more or less a thing for those determined enough, just wrap em up in a cheap pole of hull or motherboard, look a 3x3 stick at 2k+ away strafing at 100-200 or more m/s is not easy to hit even for AI is all, and the AI aim for other systems (when they even aim in the right...
    4. Az14el

      You Have Failed Us

      can agree that OP attitude (some other names & threads definitely spring to mind) really isn't the way to communicate your problems for sure, so can't fault what you're saying it is pretty much relevant here. but it is just more 'emote'ing basically, other than obi I've seen like two other...
    5. Az14el

      Returning player feedback on power 2.0

      if i had chosen psychology maybe i would understand why that wasn't "intuitive knowledge" one day, here i thought we were all just being lazy and/or sporting kinda funny how even after that whole shitstorm over spaghetti only a handful were built, so i was still at least a third right har har...
    6. Az14el

      You Have Failed Us

      what kinda question is that? of course it upsets people and for a few people that really was enough, but what's the point? is it that discourse on 2.0 is too heavily biased against the changes altogether? because there are still people making objective observations based on testing and truth...
    7. Az14el

      Is anyone able to do anything with shipyards?

      been able to enter test sector, load/unload designs & unbuild to storage so far did have all options grey out until i undocked/redocked a ship after exiting test sector iirc, not sure why
    8. Az14el

      Jump drive versus jump inhibitor??

      they're currently not discharging at all from what I've tried doing with them (installing on both ship with distance chamber & station tested twice for distance & strength, significantly larger than jump ships i was testing them on)
    9. Az14el

      Returning player feedback on power 2.0

      I've pretty much always just blabbed either in some forum thread or in SMD chat about my own take on the 'pvp meta' since i first started taking interest, just never really bothered backing it up much because its much more fun (and productive!) to elucidate people in survival mode than on the...
    10. Az14el

      You Have Failed Us

      even just the posts on this page alone paint a very different story, there are a few who have supposedly left, many just aren't playing now because the gamestate isn't currently worth their time for a variety of game impacting reasons, i outlined mine above. These impact the basic testing i...
    11. Az14el

      You Have Failed Us

      for what its worth, a lot of us havn't even "left" and never planned too, there's like a handful of people making dramatic exit threads for a variety of (sometimes pretty laughable) reasons and some maybe reading a bit much into that as some kind of "pvper movement", for whatever reason. Of...
    12. Az14el

      You Have Failed Us

      We basically got delivered a release patch that breaks some of the most important social features in the game, that is, how our ships interact with eachother. But lets stop this whole thread and argue over who's being a meanie, cool stuff or just accept the harsh complaints as a result of a...
    13. Az14el

      but just some news on a patch would be nice :>

      but just some news on a patch would be nice :>
    14. Az14el

      Inhibitors are broken, AI targetting is broken, Scanning nav data is broken, pre patch entities...

      Inhibitors are broken, AI targetting is broken, Scanning nav data is broken, pre patch entities are breaking, even building is half broken.
    15. Az14el

      Returning player feedback on power 2.0

      Agreed, also that the drop off began around the time that systems 2.0 update started being discussed. here's 'Starmade PvP' in youtube filtered for the last year , overall it was a pretty great year for the pvp elements of the game, soured by the second half as many of us just lost interest in...
    16. Az14el

      still can't use decorative systems that aren't docked :(

      still can't use decorative systems that aren't docked :(
    17. Az14el

      What is Wrong with Starmade

      a lot of it feelsprettybad now, for myself block placement restrictions due to integrity especially are hurting creativity, even without considering that I can't use many system blocks decoratively anymore due to it, a lot of my CC upload ships would be just impossible while retaining much...
    18. Az14el

      Turret not working only shots ai main pirates

      select fire at least has been shooting off at wierd angles for me, barrel alligned correctly, can fire in correct alignment on antimissile or remote control mode to confirm not just computer allignment issues. point defence against missiles seems to fire correctly & successfully kill missiles...
    19. Az14el

      StarMade v0.200.332 - Reactor System Enhancement and Fixes

      select target mode turrets still firing way off target, but at correct barrel alignment as of .334 :( schema pls halp
    20. Az14el

      Returning player feedback on power 2.0

      not that I've actually tested it in game yet but seems like with the new effect config editor, under tools in main menu, you could modify or create a chamber to allow shield recharge while under fire (one of the available 'elements') as a chamber effect, might be an attractive option to server...