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    1. Lecic

      A Bomber Weapon That Pierces Shields

      What do you think is a "small" ship? A 3.5k mass can easily put out 100-200 thousand DPS, twice that if you give them ion.
    2. Lecic

      Damage Pulse, the forgotten weapon

      I could not care less if you people think my comments are "negative." Criticism is generally negative. C/P cannot and will not be useful until we have a siege weapon block damage overhaul. We need scaling projectile size and block damage radii for C/P and B/P for them to be useful weapons...
    3. Lecic

      Damage Pulse, the forgotten weapon

      Cannon/pulse is completely worthless, whether for ion or for block damage. Beam/beam is just flat out better.
    4. Lecic

      StarMade Ship Size Comparison Chart

      How's he supposed to add any when you haven't posted them for him to use on it?
    5. Lecic

      Damage Pulse, the forgotten weapon

      The only reason Cannon/Beam and Beam/Beam are useful is because they have the range (and projectile speed for cannon) advantage over their rapid counterparts while still having a somewhat useable Rate of Fire. Cannon/Pulse is completely useless because any role it would be good at is better...
    6. Lecic

      Client-side texture for ships

      You raise a good point on damage. In the mean time, could I recommend using hulls that color match? Brown/green for wood and leaves, purple for alien, etc.
    7. Lecic

      New Unoffical Starmade Discord

      This can only go well
    8. Lecic

      Client-side texture for ships

      This is a problem with build styles and not with limitations by the game's textures itself. What's stopping you from putting decoratives over the functional bits? You can put wood and leaves over your hull. You can put an "organic eye" over your cameras. What is stopping you from doing this...
    9. Lecic

      Damage Pulse, the forgotten weapon

      Oh no, I'm so sorry. Let me continue to ignore suggestions I think are bad for the game. I thought the point of the suggestion forums was to debate on the merits of suggestions rather than to just blindly throw them out there. Sorry for breaking this unspoken rule, Matt. If you'd have read the...
    10. Lecic

      Damage Pulse, the forgotten weapon

      Well, here's the thing. The biggest reason why M/C isn't useful is because of PD. So your solution to dumbfire missiles being ineffective would be to remove their weakness to PD, essentially making them identical to your proposed pulse weapons?
    11. Lecic

      Damage Pulse, the forgotten weapon

      What solution do you have for this problem that does not result in dumbfire missile weapons being superior or identical? And no, I don't really trust the devs to just "figure out a way to balance things." Give me a concrete way to solve this. How do you make a short ranged AoE weapon that...
    12. Lecic

      Damage Pulse, the forgotten weapon

      You cannot use dumbfire missiles at long range. They are, functionally, short range only. So what's the difference between this and your pulse? Well, the missiles are slower and can be shot down. So they're useless compared to pulse.
    13. Lecic

      Damage Pulse, the forgotten weapon

      So Missile/Cannon and Missile?