Search results

    1. GalactusX

      TDP system or best know as Travel-Dock-Point for stations

      - If the station is set up to accept ships that only belong to your faction, or only to your person, there would be no problem that other players from other factions would try to dock in your station, they simply could not. - Definitely, we need a better "AI pathfinding", the current one has...
    2. GalactusX

      TDP system or best know as Travel-Dock-Point for stations

      The system would be included, in the panel of entity "space station", allowing the use "public / members alliance only/ owner only". There would be no need to include a new block, just add an option to select a rail, and include it in the system, perhaps, using the same system as the...
    3. GalactusX

      TDP system or best know as Travel-Dock-Point for stations

      Yes, it can be done with "pickup rails", but that means that the player has to move the ship to where the pickup rail is, what I mean is the possibility of adding the option to "automate" the process of "travel and dock" the ships.
    4. GalactusX

      TDP system or best know as Travel-Dock-Point for stations

      Hello everyone, I would like to know if there is something in mind, to add this dock system for starmade, which would help everyone. When you build a space station, you must build / set "dock points" for your ships, big or small, either need it, and if you want a ship to be docked, you have to...
    5. GalactusX

      Dev-Thread: New Shielding System in devlopment

      yeah, that's why I ask it, if you build a turret, out of a ship, but you want to put a shield to protect that turret, using the shield of the mother ship, and this shield is "inside the area" of another shield of the mother ship, this would not work.
    6. GalactusX

      Dev-Thread: New Shielding System in devlopment

      That's what I mean, if the turrets are not going to have their own strong shield, and I want to build a "bubble" shield under the turret, why should I have penalties that do not allow it?
    7. GalactusX

      Dev-Thread: New Shielding System in devlopment

      If the new system of "shields" is going to be based on "bubble area", please, make a shield bubble, inside another, not be penalized. Currently, the turrets, will not be able to have "own" shields, they must be "within reach" of the entity "mother", and I see myself, trying my turrets to be...
    8. GalactusX

      Dev-Thread: New Shielding System in devlopment

      We do not have a completely finished power system 2.0 ... and now we start with 2.0 shields, which do not cover the whole ship, and have a penalty for putting different shields modules ones near others? What will be the next? penalize different types of hull too close? penalize turrets too...
    9. GalactusX

      Advance use of logic blocks: names for input/output signals

      Hi all, I would like to be able to suggest to include this advanced option in the current logical blocks: possibility to configure the output signal of the logical blocks with names, I explain myself. Currently, there are errors with the logical blocks, sometimes these act with other blocks...
    10. GalactusX

      Crew, Power, Stabilizers, Chambers

      In order for this to happen ... first we need CREW ... then ... whatever God wants ... as I said before, we first need the tools ... then the applications; currently we have MANY possible applications, weapons, shields, energy ... but no TOOLS to control them ... crew * cough * cough * cough
    11. GalactusX

      Devblog 2017 - 10 - 13

      As always, thanks for the effort and dedication in the game. I hope this new change of mechanics, facilete more things, instead of overwhelming the player with configurations.
    12. GalactusX

      Starmade MANIAC LOGIC

      Working on it :)
    13. GalactusX

      Rails losing connection to buttons. Am I doing something wrong?

      This is a know issue, we must wait until Devs fix it, so patience mate :)
    14. GalactusX

      Rails-Redefined and Reloaded

      Dev team - Planned ... when? ... who know ...
    15. GalactusX

      [HELP NEEDED] Complicated switch

      I follow the same pattern, i test it, and work fine, dont know whats the problem you mean mate
    16. GalactusX

      Storage block - Item space

      Hi, I would like to know if it is possible that the storage blocks, have an aditional option to "suction items from x to Y", I explain. Now, if you put that by default, the storage "sucks" 500 blocks, and there is only space for 250, the "suction" function does not work, because it does not fit...
    17. GalactusX

      Password Locked Logic Storage?

      you want that, through the logic, to be able to create an "item bank" for the people of your faction, or for more players in the server? as a public bank of items?
    18. GalactusX

      Starmade MANIAC LOGIC

      * NEW SECTION: LOGIC TUTORIALS * Hello everyone, I would like to start a section in my post, dedicated to "how to do it yourself" tutorials, and I would like people to propose things, that they would like to know how to do them, no matter the task to play, as long as they are made with logical...
    19. GalactusX

      Need help on how to make a non-spammable activation block?

      I have tried it, but I do not get any error or signal stuck, the "activation block + AND gate + flip-flop + NOT gate" is link to avoid that precisely, do not allow any input signal, except the first activation block activation and the signal of the delay block ... are you sure to link it correctly?
    20. GalactusX

      Need help on how to make a non-spammable activation block?

      hello, as the other comrades have told you, you have 2 ways to do that: Using delay bloks Start-finish condition ------------------------------------- First, we know that a delay block takes 0.5 seconds to activate, so two delay blocks are 1 second. Second, if we want longer times, we should...