Search results

    1. Edymnion

      Custom Cube Block / LOD Block

      No it wouldn't. It would be 16 blocks on each side, with only 1 face visible per side. So thats 16*6= 96 sides. Which would be 192 tris. Because the engine already ignores any faces that aren't visible (its why you can see through a solid ship if you zoom in close enough, because the engine...
    2. Edymnion

      Custom Cube Block / LOD Block

      This one is kinda pie in the sky, but... I would like a block that you can activate like it was a build block, that would take you into build space with a pre-made cube (say 16x16x16) shell that you could change the color of but not modify the shape of. When you left the cube it would have a...
    3. Edymnion

      Brainstorming Basic Creatures and Flora for the Future.

      Honestly, I still want to see crops/food (at this point even if they don't actually DO anything). Space wheat, more space berries, maybe some space pumpkins...
    4. Edymnion

      Turrets acting weird

      It may be the same root AI bug that makes mining drones bug out, in that the AI is trying to point both the core and the output block of the array at the target. They are indeed redoing all of the AI as part of the universe update, but in the mean time, try putting the core in line with the...
    5. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      I'm still not 100% happy with it, but its better than it was at least. Still think I'll end up revisiting that in-between section and seeing if I can't round it out a bit more. But at least all the rest of the secondary hull will be easier.
    6. Edymnion

      This community is dying. WE NEED TO ADRESS THIS.

      Seriously. I remember running constant classes on servers to teach new players how to build reactors because the old bounding box additive/multiplicative mechanic was so utterly alien to anything else any other game ever had that there was just no way an average player would ever figure it out...
    7. Edymnion

      Time to Talk..

      Yeah, I'm not rising to that bait. Nice try though.
    8. Edymnion

      Request: Select Mirror Region

      Don't know how many times I've been working on something big/detailed/complicated/etc, FINALLY get it finished... and realize that I didn't have my mirror axis turned on. Which then means I have to use the copy/paste selection and figure out the exact placement of a floating block to make it...
    9. Edymnion

      Time to Talk..

      1) Stabilizer numbers and distance is something that can be easily tweaked as needed to find the sweet spot. We're still in alpha, and we have all of beta to tweak numbers to get them right. If you have a ship where you think you can't make the stabilizers work given the distance or numbers...
    10. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      So what I'm doing right now is using the Ellipsis tool to give me the ability to dictate height and width separately, while keeping depth at 1 to make a flat disk. Tracing out the outer edges of the disk to make ribs, and then filling in between them to make surface. Thing is, I'm not overly...
    11. Edymnion

      Are there any Populated servers?

      No they didn't. I still get harassed by them on places like Reddit.
    12. Edymnion

      Warning: Major Crash Bug

      Yeah, there may or may not have been more lint buildup on the actual CPU fan than I thought. -_-
    13. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Okay, got the forward half of the secondary hull mostly done. The lights are looking pretty cool on the shadow side. Not entirely sure how I feel about the pinstriping and the chevron on the hull. On one hand, it feels naked without it. On the other, I kind of would prefer a darker or...
    14. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Welcome to Edy's Artisanal Starships, where we make each and every ship by hand, just like momma used to do. That said, the neck is done, as is the main deflector. She's actually starting to look like the Enterprise now. And of course, what good would it be without her registration...
    15. Edymnion

      Variable Length Thruster Plumes

      Currently, thruster plumes are a set 3 blocks long no matter how big your ship is. I know that as I make bigger ships, I'd like to have thruster plumes that remain obviously plumes and not "a small glow you can sort of see if you're close enough". What if we just use the same "link a bunch of...
    16. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Heh, I do so much of it on this that I'm constantly changing HOW I do it just to try and keep it interesting! As requested: https://starmadedock.net/content/star-trek-discovery-enterprise-saucer-shell-for-kitbashing.7811/
    17. Edymnion

      Star Trek Discovery - Enterprise Saucer Shell for Kitbashing 2019-02-28

      As requested, the saucer section of my Star Trek Discovery Enterprise build as a stand alone piece. Useful as a straight up flying saucer by itself, or as a center piece for building a kitbash around. Empty shell only, 397m in width.
    18. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Ha, I had actually just finished the majority of the saucer and saved it off to it's own file so I could use it for kitbashing later on. Sure thing, I'll get that uploaded by itself here later today. That said, the impulse engine housing is complete. And with a stroke of luck on my part...
    19. Edymnion

      Warning: Major Crash Bug

      Maybe its just me, but it just happened again and corrupted my install. Having to reinstall now.
    20. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Saucer is fully enclosed, fully wedged, and I've cut in pretty much all of the various lights. I think I'm going to enlarge the phaser nubs though, make them large enough to put actual beam outputs into. Or better yet, see about making them into disguised turrets...