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    1. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Man, this'll make your eyes cross if you do it too long! Of course, the real annoyance this whole time is the trading guild. They keep sending ships out here that get caught in the saucer's ribs like flies in a web. I swear I have to /destroy_entity_dock on at least two or three of these...
    2. Edymnion

      Warning: Major Crash Bug

      Already submitted a bug to phab for this, but its big enough I thought I'd give a warning to everybody else. I've been working on a build that requires me to tab back and forth between Starmade and my design sheet. Short of the matter is that after tabbing back and forth enough times, when...
    3. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Standard armor. I hate hull, it doesn't tile. The only thing I ever use it for is literally tile, as in flooring. Or sometimes as damage indicators (put a layer of bright pink hull under the armor so you can readily see when there is a hole due to battle damage).
    4. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      Skeleton for the saucer, what can I say other than "Thank the cat god for the fill tool!" Now for the long and boring part, wedging and filling in the flat surfaces. That saucer is precisely 397m in diameter, if anyone was curious. After everything is enclosed, next step will be to cut a...
    5. Edymnion

      Star Trek Discovery Enterprise - Scaled Build WIP

      So, I recently put up a mini type 6 shuttlecraft that I built mostly as a "How small can I make a shuttle and still have it be functional?" quickie, but with the intent of eventually using it as a scale reference to build other ships around. Started out with building some shuttlebays, piddling...
    6. Edymnion

      Are there any Populated servers?

      Then, and honestly not trying to be snarky, why are you still here? If you've given up on Starmade and moved on to another game, why stay on the forums?
    7. Edymnion

      Are there any Populated servers?

      Yeah, the universe change is going to be BIG. Most of us who are still actively playing are doing so in single player. I know I'm working on shell builds right now. I should make a thread for that...
    8. Edymnion

      Star Trek: Shuttlecraft, Type 6 1.0

      Star Trek - Shuttlecraft, Type 6 Dimensions Height: 7m Length: 11m Width: 11m Weapons & Shields Shields: 1,000 Shield Recharge: 100/sec Beams: x2, 250 dps each General Stats Blocks: 502 Mass: 69.5 Thrust: 114.9 Salvage Power: 125 Cargo Capacity: 700 Chambers: Recon, base scanners...
    9. Edymnion

      Universe Update Roadmap #1

      Yes, look on the roadmap. It says they're completely redoing all of the AI.
    10. Edymnion

      Economic Brainstorm

      No, he meant build two stations right next to each other, then dock a "ship" that is nothing but an empty shell on the HB and wrap it around the second station.
    11. Edymnion

      New Planet Speculation Thread

      Thats the part I hate. Probably nothing that wasn't in that timeline they released anyway.
    12. Edymnion

      Economic Brainstorm

      Honestly I think the best way to do this is to use the chamber system to a greater degree. Give things like factory enhancers diminishing returns, and then use chambers to remove those limitations for specific systems. That way, you have a base that would be forced to specialize in processing...
    13. Edymnion

      Turrett AI

      The universe roadmap specifically includes reworking ALL of the AI in the game. Its always been nothing but a placeholder, just "good enough" to see if basic functionality was, well, functional.
    14. Edymnion

      Universe Update Roadmap #1

      Well, they were lose-lose no matter what they did. When they posted constant updates, people complained that they didn't have big ground breaking news and that they were wasting time with pointless dev posts. When they posted only when they had big announcements, people complained they...
    15. Edymnion

      Add value to adding value

      Honestly I'd like to see random shop price ranges become default again. I liked the idea that someone who wants to could simply fly from one shop to another buying and selling goods. Especially now that cargo space is a required thing, the ability for someone to actually play as a freighter...
    16. Edymnion

      New Planet Speculation Thread

      Is there a text breakdown of what was said in the interview? Not even just a transcript, but the high points? Because I'm sorry but no, I'm just not watching an hour and a half long podcast interview.
    17. Edymnion

      PLEASE Rework Missile Capacity

      Oh I agree, and I'd wager they're working on exactly that. We've just been stuck with placeholder AI this whole time. It only ever had to be good enough to test everything else with. I'm sure we'll get many levels of AI for different things once all the "different things" are in place and...
    18. Edymnion

      PLEASE Rework Missile Capacity

      Technically we can already do that ourselves. Missile hit rate is based on AI difficulty. Only problem is if you crank it up so that missiles hit reliably, then you've just made every pirate in the galaxy a crack marksman who never misses as well. Found that out the hard way on a server that...
    19. Edymnion

      The sounds of silence

      Well in all due fairness, sound really is nothing but window dressing, its far more important to make the game function than it is to make it sound pretty. But, given that they said its quite possible we're going to Beta after the universe update, we're likely to get sound as part of said update.
    20. Edymnion

      Integrity

      I play without it. The "problem" it was supposed to fix (spaghetti ships) was rendered moot when the reactor stabilizer distance was decreased. Not that it was ever a legit problem to begin with.