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    1. MacThule

      An Urgent Message to Schine

      OK, if you insist. Everyone's entitled to their opinion and, as they say, everyone has one. Don't put words in my mouth though, please. I didn't mention PvP. At all. No one here is or was blaming "PvPers" except in as much as individuals like Red self-identified as PvPers while slandering...
    2. MacThule

      Interstellar Weaponry

      What isn't spawned cannot die!! And apparently neither can this thread.... :jacklantern:
    3. MacThule

      An Urgent Message to Schine

      The community isn't really... "falling apart," it was negatively affected by a small clique that wanted to dictate Schine's development path. When Schine spurned their aggressive, overtly threatening demands, they began libeling (really) mods and developers, sliding the forums to control...
    4. MacThule

      What is Wrong with Starmade

      This seems a popular Suggestion thread. What is the central "suggestion" here at this point?
    5. MacThule

      Allow Bulk Blueprints/Spawning

      Then destroy the stick, yeah. It's extra steps for what I feel like should be a simple function. Almost anything can be player worked-around in this game, which is amazing. Fleets are a central feature though, as are turrets, and they both require large numbers of entities on a pretty regular...
    6. MacThule

      make shortrange scanners discover systems like before temporarily

      The broken scanner is a real nuisance. Affects almost every level of play in MP at the moment. One more thing keeping me solidly on SP for now - I tried to get back on some MP servers there for a bit but you really need admin privileges in the current state.
    7. MacThule

      Communication

      Livestreams can be used to create a decent record if they are archived and thrown into a YouTube channel or the like after the fact. Discord definitely sucks for long-term recording of activity, and Reddit is only marginally better. I feel like the forum format seems to be going out of fashion...
    8. MacThule

      Bland to Dynamic Survival

      I think they may eventually accommodate this, but honestly it's not a survival game. It's a sandbox space shooter. There aren't even any consumables... or need to consume anything to stay alive.
    9. MacThule

      Suggested weapons tweaking from a PVP player’s standpoint

      That's probably fair; they had definitely improved beams before the 2.0 reboot. I still felt like there were a few things about cannon that made them too much for certain meta-ships I was seeing, but in general MP they were not in dominance anymore. Anyway, they are almost certainly a bit...
    10. MacThule

      [FWIB] Planets, mining and asteroids.

      I think planet mining should be so hard that most people don't bother... it beats logging into busy servers that haven't been reset in 3 months and finding 90% of planets within a 3-system radius of spawn all devoured like a plague of planet-locusts have come through. As long as something like...
    11. MacThule

      Astronaut & Voxel Size

      Would it? It would be impossible for the hitbox to scale? That's funny, because with the new LoD system I felt like it would be extremely easy. Also, mentioned in the post you quoted - a cap on max Dave size. Anyway - I put it in General because I'm not sure it really warrants a suggestion. I...
    12. MacThule

      Astronaut & Voxel Size

      Only if the resize is a forced default. Not if it is a server-side or player-side option, as has been the suggestion since Post #1.
    13. MacThule

      Shift to sprint while in gravity

      I do hope this is considered. It would be extremely easy to implement, and would positively impact gameplay in terms of navigating large ships and stations, reaching other players to interact, as well as boarding/counter-boarding actions.
    14. MacThule

      Astronaut & Voxel Size

      Well, that's a big part of why I was suggesting it as a server setting option. And the concern that changing the toon size would force a rebuild of all shells/hulls is not valid, though it would force a change to some finished ships. Only some though, because not many finished ships use a lot...
    15. MacThule

      Suggested weapons tweaking from a PVP player’s standpoint

      Yeah. Such a variation should only be appropriate if the weapon is vastly disproportionate to your ship size (and I don't think the current system is even calculating for this, which means it's probably an inappropriately large flat offset). I'm torn; Cannon were dominant in the previous...
    16. MacThule

      Astronaut & Voxel Size

      How so? Shells least of all, I would think, since this would only affect interior decor and door size. EDIT: Nevermind - you meant splitting the voxels into smaller sizes. I am not in support of that; sounds like a big coding job, trouble for performance, and yeah - total redesign. I thought...
    17. MacThule

      Astronaut & Voxel Size

      For consistency, probably best. Agreed. No reason voxels couldn't be 0.5m except that it looks a little messy on paper. What matters is that it would probably look better in-game, which is more important than how the data looks on paper.
    18. MacThule

      Suggested weapons tweaking from a PVP player’s standpoint

      On consideration, power penalty may not be the optimal regulator for output spam, more of a stopgap. I do think that the issue would be largely remedied by a change in weapon behavior, as suggested by Zoolimar . I also believe that some economic drawdown will help moderate many kinds of...
    19. MacThule

      Astronaut & Voxel Size

      Eh? Not at all; there's a... very, very big difference between saying "I think that an undersized toon looks silly" or noting that it is at the root of a variety of accommodation requests (fitting, non-voxel chairs, smaller voxels, etc) and saying "I don't like the game. Because short toon." I...
    20. MacThule

      Petition for Auto-Chargin Systems as DEFAULT

      Well, exactly, but I feel like this gets back to the circularity issue. Completely remove things like manually charging auxiliary systems, and when someone suggests control consoles for additional human crew the question will be "why, it's pointless when everything is already automated?" I...