Search results

    1. AnnaShade017

      Happy Birthday, Omni!! ^w^

      Happy Birthday, Omni!! ^w^
    2. AnnaShade017

      Happy Birthday! :D

      Happy Birthday! :D
    3. AnnaShade017

      Starmade V0.158

      You're looking for "Player_Max_build_area", the default is 10, change that number to whatever you like. It's line 93 at the bottom of the server.cfg. :)
    4. AnnaShade017

      Starmade V0.158

      Edit the server.cfg with notepad/notepad++/another text program to change the values. There was also a thread about this here: http://starmadedock.net/threads/adv-build-mode-area-selection-size.1809/#post-25635 Hope this answers your question, if not, sorry for misunderstanding. ^_^;;
    5. AnnaShade017

      Anna's Skin Workshop - Smaller Skin projects, Skin resources, and Skin-related work

      Sorry for the Double-post, but I discovered after more testing that it is specifically the 2D texture compression and texture 2D MipMap options that cause the blurriness and discoloration/graphical artifacts. Here is an updated image detailing where you can turn off those options: I have...
    6. AnnaShade017

      Anna's Skin Workshop - Smaller Skin projects, Skin resources, and Skin-related work

      Open your StarMade Launcher, click "Start Game" (Connection Setup window opens), Under "Settings" at the top click "Show Advanced Settings". Next scroll down to the bottom of the Connection Setup window, and turn off the 2D texture compression AND texture 2D MipMap. Here is an image to help...
    7. AnnaShade017

      Anna's Skin Workshop - Smaller Skin projects, Skin resources, and Skin-related work

      I'm a bit new to the term as well, but I will try my best to explain as I understand it. ^_^ Mip maps are lower resolution images (the image halved in size each time) this halving of the texture(s) is called mipmapping. In the context of StarMade: Mipmapping occurs when StarMade takes your...
    8. AnnaShade017

      Anna's Skin Workshop - Smaller Skin projects, Skin resources, and Skin-related work

      I've thought about making this thread for a while, mainly because there are some skins that I feel are not big enough projects that I want to devote a whole thread to them. But I still want those skins accessible to those who prefer to search for skins first on the skin forums and there are...
    9. AnnaShade017

      Skin request thread.

      I don't believe he said the space suit was meant to look bulky, nor boxy. Sure all skins have to be a bit boxy by design, but this is creativity and imagination here! Spacesuits don't HAVE to be bulky, and on a skin suggestion thread people can ask whatever comes to imagination. Who puts a...
    10. AnnaShade017

      Who else doesn't like the new planets?

      Agreed, and I couldn't find them on the new site (admittedly I haven't looked closely, so they may be hiding somewhere) But what is described in the OP, the planet-islands, were indeed on the old site HERE.
    11. AnnaShade017

      Happy birthday!

      Happy birthday!
    12. AnnaShade017

      A "Ship requests" section on the forums.

      I agree with Cyber. For example, there is already a skin requests thread that people utilize on the Skins forum section. One could be made on the Shipyard section. If it needed to be more accessible, perhaps a post like that could be sticky-ed on the Shipyard.
    13. AnnaShade017

      my gun fabricator and skin

      It is a wonderful skin, don't sell yourself short. I think it has an interesting infected look, especially on the asymmetrical design of the helm. I'm not sure whether the light spot on the helm in the first two images was an intentional cracked-looking spot, or if it meant you were not yet...
    14. AnnaShade017

      StarMade 0.154 (fixes and features)

      You can do all those things. If you're seeing the molten core of the planet, wait for it to load. Turning up field of view in the connection set up may help, my default was 500, 1000 made planets load faster, but still, have patience. (Doing this can use more video memory/RAM/CPU, so try it out...
    15. AnnaShade017

      Weapons shoot sideways

      Are your weapons computers facing forwards? If your weapon computer is facing to the side, the weapons will shoot sideways in that direction.
    16. AnnaShade017

      Skin Template

      I often use Dave's Skin and Helm as a helpful guide when I make skins. (Helps to know exactly where the eyes are, where the gun sits on the hip, ect.) Those aren't located in Skinning Resources, and I always have those on hand, so I'll share those too.
    17. AnnaShade017

      Skin Template

      StarMade folder > data > Skinning Resources (The red and blue box/grid images are block templates I believe, the rest are for player skins/helm skins)
    18. AnnaShade017

      Happy Birthday, Shojiro! :D

      Happy Birthday, Shojiro! :D
    19. AnnaShade017

      Havign Trouble Uploading Skins

      The templates for skinning can be found in your StarMade folder>Data>Skinning Resources. (I also notice templates for making blocks here too now) There isn't a template used only for emission, hopefully the rest of this post will explain why. What does "emission" do? This lets you mark what...