Search results

    1. jorgekorke

      StarMade v0.1917: Completely new advanced Chat

      I hate to be that guy, but I disliked the new chat. It makes it feel separated from the HUD's structure, even if you fix it that way. In fact, I was hoping for a tab (each tab is a channel) system, similar to those MMO's [an All chat, faction chat, PM, and group/party chat], and with no...
    2. jorgekorke

      Dovan Empire - Currently Recruiting

      Almost a Titan. I only consider Titans being bigger or equal to 1mil mass
    3. jorgekorke

      Chat location and function (Assuming this isn't planned)

      I'd prefer the chat remaining transparent, but with tabs for switching "channels" , such as the "All" chat, "Faction" chat, "PM", and "Regional" chat, perhaps in the future. Should look like one of those chat tabs from an MMO.
    4. jorgekorke

      Keeping the new players playing

      We need to take a look on elements that take players away from the game before investigating how to make things to catch them up. What happen to the Steam users newcomers, now that they are all gone? From my experience as Illusive's owner and long-time player, I'd list those : 1 - Game...
    5. jorgekorke

      Dovan Empire - Currently Recruiting

      850k blocks ? Don't you mean 850k mass ?
    6. jorgekorke

      A discussion on the usefulness of fighters

      Wait, wait.... 1000 mass, 100 mass...... This is getting confusing. What do you consider a fighter ? A fighter for me is a small ship that possess a variety of systems (passive effect modules ; small scanners ; small built-in or ring-external jump drive) and have enough firepower to annoy...
    7. jorgekorke

      Gravity well generator (from Star Wars)

      I'd give this generator a high power to consume for the bigger the area (quantity of generator blocks) is, for balancing reasons.
    8. jorgekorke

      Make Warp Gate routes not visible for everyone

      That would be a nice addition. If the enemy has the merit of discovering it, the galaxy map could mark it
    9. jorgekorke

      Big manned ships are visible on the galaxy map

      I would approve it, but I'd say the default "mass range" for detection would be only for capital ships (bigger then 500k mass), not common battleships. Of course, that's my input for default values, since servers should be allowed to change this easily.
    10. jorgekorke

      Clan RATO [Disbanded]

      The problem on our homebase on EE was not solved, and therefore we decided to leave it and establish a brand new homebase, which is under construction (yet halted). With the docking problems solved, I've decided to re-open recruitment, however, we are not being active on EE, but currently on a...
    11. jorgekorke

      Recognized How to fix planets

      Planet Mining is any server's antichrist. Massive lag - I prefer not even bothering with it. I think he meant that they would not allow big ships getting too close to planets, due to the risk of getting caught by the gravity well, and therefore, a crash. But a ban is too much - a ship...
    12. jorgekorke

      Make Warp Gate routes not visible for everyone

      They could simply use the method 1 for now, and when there's time (since the focus is at rails/docks/etc) they jump to 2 and everyone will be happy
    13. jorgekorke

      Make Warp Gate routes not visible for everyone

      I'm going to bump this thread due to the recent addition of dev analysis, which they look at the actual thread and set them to considered, planned or rejected; due to the high approval rating of the initial post
    14. jorgekorke

      Incentive for discovery and competition and one steps towards real economy

      Even if this concept gets in the game, building+fighting will still be the only thing to do (mining and crafting too, but those are uber boring. does not count). The only difference is that you will HAVE to fight, and will HAVE to mine, in order to get those higher grade things and for survival...
    15. jorgekorke

      What kind of playstyle do you favor?

      Reasonable Warfare, the kind of one that does not involve game-breaking million-mass titans.
    16. jorgekorke

      Starmade Propaganda

      fire219 Jamster0000 Paint.NET master race, please ... hehehee :P
    17. jorgekorke

      Current game play?

      Votes have become less OP due to the uselessness of credits. Regarding Pirates, it depends on the server you play. Some have a nice set of custom ones....
    18. jorgekorke

      A Manifesto on the Relationship Between Fighters, Titans and AI

      The only reason for Titans being invincible today is the current turret mechanics. 100k, 200k mass turrets that turns just as fast as a 5k mass turret makes the game so easy that you can just sit and watch your enemies burn while drinking some coffee. The default turning rate does not help as...
    19. jorgekorke

      The New Lunar Empire [Recruitment Opened]

      Finally, some movement here ! Hehehehe
    20. jorgekorke

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      They are more of a builder's faction, since they spend more time in their own server, I rarely see any at EE.