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    1. 1adog1

      Why the ship core?

      The idea of a ship \"Core\" comes from the Star Trek idea \"Warp Core\", a contained anti-matter explosion held within a thick core (Almost like a nuclear reactor). The idea is, if you hit the core, the antimatter mixes with regular matter, and BOOM! Your core should always be the most protected...
    2. 1adog1

      Can a Dell Venue 8 Pro Run Starmade?

      Hey guys, I got a Dell Venue 8 Pro recently, and when I go to load up Starmade, it gets to 100%, crahses, and I get this JVM Crash Error on restart of the game:
    3. 1adog1

      Magnetic Docking System

      And now we wait for someone high up to notice this :)
    4. 1adog1

      MMO (massive multiplayer online)

      Ah that sounds a bit more realistic, I thought by mmo it meant a full out massive server like WOW
    5. 1adog1

      Magnetic Docking System

      Damn that\'s impressive! All I can say is: \"Make it so!\"
    6. 1adog1

      MMO (massive multiplayer online)

      Making this game an MMO is a massively bad idea. There\'s no current protection system, money is WAY to easy to get, and imagine what would happen to people just starting out? Ships obliterated on spawn, camping, stalking, it would be the end of this game. On the other hand, the idea of linked...
    7. 1adog1

      A way to tell if a ship is more powerful

      I definately like!
    8. 1adog1

      Pirates difficulty

      Some pirate stations are \"faction claimed.\" They pop up as orange on navagation I believe. No, I do not mean they spawn when you claim an area with a faction block.
    9. 1adog1

      Magnetic Docking System

      Ah crap like hanger doors. I didn\'t think of that. What if we had something like an \"activater block\", which would give you an option to activate any block your cross-hairs are over?
    10. 1adog1

      TRANSPORTERS

      I say the range of one transporter should be limited to about 1 KM (Half a sector in game). Everything else I like.
    11. 1adog1

      Magnetic Docking System

      I don\'t understand?
    12. 1adog1

      Magnetic Docking System

      There\'s gotta be some sort of challenge associated with docking though. Remember having a docked ship is invincible on a faction claimed space station. Plus, in the way of programming, that would be WAY too complicated as you\'d need a way to distinguish between the station and ship hulls.
    13. 1adog1

      Repair Bay

      I like! Kinda like the idea of a Space Dock in Star Trek.
    14. 1adog1

      Magnetic Docking System

      If I recall correctly, that\'s how the space docks worked in Star Trek, and I believe it\'s how the ISS docks its ships. (Don\'t quote me on that last part)
    15. 1adog1

      Pirates difficulty

      What we need, is more pirate ships. The current one is challenging to begin with, but as soon as you raid a station and get some money, they\'re so easy to destroy. What if there were different \"classes\" of ships added? Scout: Small, fast, low damage, minimal shields Warbird (to quote Star...
    16. 1adog1

      Magnetic Docking System

      That\'s essentially what this is. All you need to do in line up the magnets, and the you\'re good.
    17. 1adog1

      Magnetic Docking System

      Without air resistance though that stress is minimal, and gforce is the force of gravity, which means it would require a large source of gravity to begin with.
    18. 1adog1

      Magnetic Docking System

      I definately like your idea of docking offset, but the the whole accelleration thing doesn\'t really apply because space doesn\'t have air for air resistance .
    19. 1adog1

      Magnetic Docking System

      Ah! Now I see!
    20. 1adog1

      Magnetic Docking System

      It\'ll work similary to how planets work now, a gravity source originating in the magnets, and a block lock to a certain tolerance when the magnets are in contact.