Search results

    1. N

      Prerelease v0.200.250

      You are amazing, pls, get a better excuse.
    2. N

      What makes a good mechanic?

      You could do the same thing by slaving computers. Then how about making their size dependent on the systems they modify instead?
    3. N

      What makes a good mechanic?

      How do you feel about reactor capacity? I see no reason for the arbitrary connection between chambers and reactors, when it could just as easily work like the effect system.
    4. N

      More Mining Drone Weirdness (Just Fleet problem)

      Attach a strobe light.
    5. N

      Prerelease v0.200.250

      or never probably
    6. N

      Prerelease v0.200.250

      No, you wont. The addition of crew and the development of a new meta in a crew based system would already force ship redesign. To assume that an interior you make (or space you make for an interior) would effectively work within the undefined mechanics of future crew updates is foolish. We as...
    7. N

      Prerelease v0.200.250

      Wow, missing the point hard. We aren't asking you to. The problem of stabilizers is not nullified by the addition of crew, we are saying that having crew is a much better alternative to forcing space through stabilizers, not that crew makes stabilizer distances ok. Alright. What? If I...
    8. N

      Prerelease v0.200.250

      Honestly I saw no problems with the .01 mass blocks, if people dont want to use hull, dont make them.
    9. N

      Pre-Release Stab.Intergrity Update Dev Thread

      I'm not so sure this will suck yet, or that it will necessarily be a punishing mechanic. if it works in such a way as to where the beams distance traveled counts as the stabilizer distance it could be mildly interesting
    10. N

      Prerelease v0.200.250

      As long as stabilizer distance is removed or reduced significantly with this (so that reactors and stabilizers don't have to be placed predictably, in which case it won't matter what route it takes if you know it has to go through the center of the ship) or if stabilizer distance were measured...
    11. N

      Heat/Cooling as an alternative to stabilizers and reactor HP

      I'll judge, I always do.
    12. N

      Why is META such a disagreement?

      The best answer I think I can give to this is that some meta designs arent acceptable. Spaghetti is not an acceptable meta (using the term very loosely), because literally nothing can compete with a well made spaghetti at equal mass. Dumbbell ships are not an acceptable meta because they push...
    13. N

      Chambers using fixed % sucks

      Yeah but now it's arbitrarily connected to our reactors by the capacity system.
    14. N

      Chambers using fixed % sucks

      If we are going into specifics, lets go the whole way. Ill be using Schnells chart rather than going in game. 30% for top speed 3, 20% for turn rate three, at least recon 4 25% (mainly cause I can't fit anything bigger realistically, jump charge speed 2 25%. Cool thats 100%, but my ship has...
    15. N

      Chambers using fixed % sucks

      Correct, but thats not what we are arguing. We are saying that we can't get the basic functionality things we need like scanner, inhibitors, and drives while maintaining those very specialized builds. I like what you said Nosa, but unless I'm missing something, theres no 10 chamber limit, they...
    16. N

      Prerelease v0.200.250

      Oh sure, yeah, that works, lets just have the game be unplayable for months between updates, who needs fun anyway?
    17. N

      Chambers using fixed % sucks

      Wow this is bad, there are ships in actual naval history called fast battleships because they are built for speed both in an engagement and when traveling from one place to another, they aren't outrunning destroyers but neither are the real starmade battleships. They aren't though.
    18. N

      Prerelease v0.200.250

      To stop punch? Punch is made to break through hulls and armor bars, a docked hull doesn't stop it.
    19. N

      Chambers using fixed % sucks

      It isn't, nor do most people consider an ambush especially fun, and currently a well built ship will not go down before it has time to respond, if that response would now have to include a 10-20 second reactor switch or undocking, then people will die before they can shoot back. Yeah, no, the...
    20. N

      Chambers using fixed % sucks

      Do you realize how dead you would be if I had 20 seconds of free fire at your ship?