Search results

    1. N

      Prerelease v0.200.250

      They are not at all balanced though, I shouldn't have to sacrifice some other chambers so that my jump charge time is half a minute. The whole system is fucked.
    2. N

      Prerelease v0.200.250

      Scanners, inhibitors, and jump drives are better off not being chambers, them using any reactor capacity is wrong in my opinion.
    3. N

      Balance weapon stats to only require a few system blocks

      Please put this in the pre-release thread.
    4. N

      Prerelease v0.200.250

      In the version CBS is on, turn rate 3 (a 100% balance breaking chamber) costs 5% less than jump charge 2 (almost a necessity).
    5. N

      Prerelease v0.200.250

      Why does jump charge time cost so much reactor capacity? If it takes too long to travel, no one will, lower it.
    6. N

      Prerelease v0.200.250

      With all the suggestions, it pisses me off to no end that this is what they settle on.
    7. N

      Balance weapon stats to only require a few system blocks

      No, not really Or maybe because they are terrible, system design is really complex. I would support allowing some way for weapons in the base to count, in real battleships most of what goes on is in the base and not the barrels. I'm not mad, just frustrated.
    8. N

      Balance weapon stats to only require a few system blocks

      You know how pvprs are always mad at rprs for making dumb suggestions that would completely break balance, this is why. This is another suggestion that aims to make rp focused ships more effective because people cant be bothered to learn the game mechanics and do it themselves.
    9. N

      Giant List of Possible Detailing and/or Decorative Blocks

      I'd suggest just wedges, otherwise the list gets a bit long and I dont want to use the wheel anymore than I have to when building, though I'd like to know how other people feel about this. Maybe 1 table model would be nice, but we dont need a table for every size and color, wedges and stuff...
    10. N

      Larger Caliber Weapons

      Even at 10 or 15 it makes missiles a 100% garbage weapon
    11. N

      Hahahahahahhahahhahahahaha

      Hahahahahahhahahhahahahaha
    12. N

      I find that incredibly offensive, I'm afraid that I'll have to report it. (is joke)

      I find that incredibly offensive, I'm afraid that I'll have to report it. (is joke)
    13. N

      What chiefs do you command?

      What chiefs do you command?
    14. N

      Which part?

      Which part?
    15. N

      SOLUTION TO SPAGHETTI AND DOCKED ARMOR - YEAY MATH!

      Run this on my 220k range ships that you fought (if this actually ever becomes a thing) and if that ship isn't unreasonable ill agree with you.
    16. N

      armor is trash

      I get what you are saying, and generally armor does deserve a buff, but poorly designed armor is poorly designed armor. Realistic armor designs like spaced armor can be incredibly effective, and I get real tired of people pretending it doesn't exist.
    17. N

      New Power System, Did we get Nerfed?

      So whereas before I could choose where my system volume goes by shaping my ship how I like, now I'm forced to have all my system volume between my reactor and stabilizers. Really though, who likes choices anyway? "Built-in" volume is no gift. Though, thats still assuming there needs to be a...
    18. N

      Not if they don't have legs.

      Not if they don't have legs.
    19. N

      HowTo build a ship in the new dev build

      Pls stop, you get what I'm trying to say, I understand your points, lets not argue, there are less informed people who need to be convinced of things.