Thats a broad question that can't be answered in a single response and is best had as a conversation. It should also be noted that most of the people who understand how SM balances have learned it themselves rather than being told explicitly and that my opinions are from my own experience and...
My first cruiser, 213k mass.
~420k beam/beam/ion on turrets
Some half-decent missile turrets
24x 3-entity amts
Full ion, full od.
61600 block scanner
Stop cannon array.
Inner ship remotes are safeties, when turned off turrets are turned on. Turrets are on select fire, hence the safeties...
Wow, that thing needs a lot of work. It probably has close to 0 dps, no shields. I mean, honestly, how do you expect that to survive in a pvp scenario man?
(is joke, very nice frame)
Thats a qualifier, which is all I wanted.
Yeah thats not gonna happen here unless you avoid any suggestion and discussion threads and stick to building related threads, and its not a new thing.
I get what you are saying, but the people who need the highest efficiency designs for power and mass are using them to fight. So to say that fighting isn't a valid method of figuring design effectiveness when the primary goal of making a ship super efficient is to be good in combat, is a little...
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