PUSH/PULL DRIVES: Working as intended?...

    PUSH/PULL "passive" effect workign as it should?


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    Napther

    Grumpy builder of Kaiju Design Initiative
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    • Legacy Citizen 2
    If it were up to me, push/pull effect computers would be passive in the following manner:
    -When active, a push effect causes you to accelerate faster in the direction the computer is facing, and ONLY that direction out of the six possible ones (if you want an increase in two particular opposing directions, either use the Thrust menu adjustment thing or use two opposing effect computers).
    -When active, a pull effect causes you to decelerate faster when holding shift or whatever your "hold-to-stop" button is.

    It may not be the best solution out there, but it would give them both use in a more meaningful way than they are currently set up (the effect computers alone that is, not when attached to weapons).
    Sadly that then breaks almost all "Cruise engines" and logic-operated Warhead torpedoes with their push drives... But its something. Maybe Passive Push adds bonus "thrust to Mass" and a boost to accelleration in all Axis (As effect passive computer facing direction would likely not be "logged"), while a passive Pull will allow faster decelleration, as you suggested