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    1. Blodge

      Fighter Porn

      Very nice! :) Any shots of it in action?
    2. Blodge

      An apology to Schema

      Sincere apologies are rarely easy to make. I hope your patience (along with everybone else's!) is suitably rewarded when this game finally gets released :)
    3. Blodge

      Artificial Gravity Landing Pads

      Good thinking! Making it a station only block is a great way to avoid most of the complications of having a block which is able to emit gravity also be able to move about :) It would mean you couldn't have a "free" landing pad on a large ship, but I guess most Carriers are designed to carry a...
    4. Blodge

      Fighter Porn

      Sounds like the canopy is making good use of the limited space. And yes, the Pipe and Light rods do make those cannons look better. Nice work :)
    5. Blodge

      Fighter Porn

      Nice, neat, simple design. I like it :) Although the ends of the gun barrels look a bit... flat. Maybe add a Light Rod to the end of each? Or change the block beneath the output to a wedge? How do you get inside, by the way? Is the canopy made of glass doors?
    6. Blodge

      Minimum DPS for weapons to be useful?

      I'm gonna have to trial this as soon as I can. Probably this weekend.
    7. Blodge

      Artificial Gravity Landing Pads

      Well, I guess the lack of argument indicates people like the Gravity Emitter idea :) However, I was hoping for some critical feedback on how to implement this to test how robust the idea is. Some problems I can think of: What happens if a ship with high mass flies into the gravity emitter...
    8. Blodge

      Minimum DPS for weapons to be useful?

      Brilliant. Thanks! :^D
    9. Blodge

      Minimum DPS for weapons to be useful?

      Trying to make sure I understand this! From the above table, it takes 530 damage to break 1 Standard Armour block. So, if I want to create a Cannon which fires 10 rounds per second, for each round to be able to break one Standard Armour block it would need to be constructed from Cannon 1060...
    10. Blodge

      Artificial Gravity Landing Pads

      Yes, I was thinking primarily of creating Star Wars style Hangars that you can just fly into and easily get aligned with the gravity. I also thought the Gravity Emitter could be used to help simulate rotational gravity effects on things like rotating ship sections, Halos and Ring Worlds. They...
    11. Blodge

      Artificial Gravity Landing Pads

      I’ve seen a few people on the forums having issues with making general purpose landing pads that any ship can land on. This was talked about the most shortly after the docking update when you could no-longer dock any shape of ship provided it fit inside the old-style docker’s bounding boxes...
    12. Blodge

      More Realistic Planet Shapes

      It's not the number of plates that kills your graphics engine, it's the total number of blocks it has to render at once. Provided a truncated icosahedral planet contains about the same number of blocks than the current planets, it should be no-more GPU-crippling. I would have thought the...
    13. Blodge

      StarMade v0.199.357 - Texture Update

      Apologies, I know this is a translation error and I do not mean to make fun of your language skills but, this sounds like you're saying farts are better with the lights turned off :ROFLMAO:
    14. Blodge

      Fighter Porn

      Puuurdy :-) Although I'd change the purple to blue. Or the white to yellow ;)
    15. Blodge

      Fighter Porn

      This thread is so quiet. Is no-one feeling the love for fighters anymore?
    16. Blodge

      Check this thread for practical weapon advice...

      Check this thread for practical weapon advice: https://starmadedock.net/threads/minimum-dps-for-weapons-to-be-useful.28045/#post-325014 And this thread for build inspiration :-) https://starmadedock.net/threads/starmade-at-its-best-moments-cinematic-images-renders.749/
    17. Blodge

      Criss' Thread

      It's still very legible though. Good work! :)
    18. Blodge

      S.C.R.A.M. Shipworks and Armory

      All your mage links appear to be broken, dude.
    19. Blodge

      StarMade Ship Size Comparison Chart

      I'm liking that Transporter room layout :)
    20. Blodge

      Criss' Thread

      I personally think showing DPS is a quicker and more simple way of getting an idea of the damage potential of a weapon. Otherwise you have to do the math for the reload times and number of shots per activation. Is it more or less work for you to show the DPS? What do other people think?