Search results

    1. Matt_Bradock

      Ares mod

      Wouldn't the mod need to be updated to keep up with the game itself?
    2. Matt_Bradock

      The New "Vanilla Standard"

      That's why I absolutely love The Expanse novels and series, where there's no technomagic artificial gravity, no technomagic FTL, no shields, just you, the vacuum and that thin sheet of titanium in between - and where you strap down and put away everything and de-pressurize the interior before...
    3. Matt_Bradock

      New lock-on missile bug?

      Also, seems to be that the percentage of haywire missiles depends on the mass of the target. I haven't encountered a single case of missile-go-crazy on targets larger than 1-1.5K mass (haven't done a complete scaling test, just used my own designs of mass ranges roughly incremented by 500 each...
    4. Matt_Bradock

      Ares mod

      Necro much?
    5. Matt_Bradock

      New lock-on missile bug?

      Yep, a percentage of missiles go completely crazy and fly off in the distance like "Nope, f*** this s**t, I'm out." Only on manual lock tho (beam or pulse slave) and turrets seem to not have that problem.
    6. Matt_Bradock

      The Sentinel Alliance's Public Server - All Welcome

      Well, I still have hopes that the admins will actually get to their right minds and realise that the blueprints uploads help more than they do harm, but until then, I'm waiting... while playing somewhere else.
    7. Matt_Bradock

      My two cents on encouraging PvP conflict in a stagnant universe

      Having certain resource-dense systems that disable homebase building in the same time is a great idea. That means no single faction can just sit there and claim it for free. They could be randomly generated during worldgen, with a set chance of a system being marked as this (but only showing on...
    8. Matt_Bradock

      The New "Vanilla Standard"

      I do love farming pirates on servers that have them buffed - way more entertaining method of resource harvesting than the boring roid grind. I usually go for an Eta station to designate as my farm, their shields aren't the weakest but the turrets are the easiest to disarm.
    9. Matt_Bradock

      The New "Vanilla Standard"

      Anyone who needs 5K mass to defeat a pirate station is a skrub kek (nah, they are probably just new) Seriously tho, a well built 1.5K can do even the Alpha and the Delta (which I consider toughest due to heavy turret firepower) and with some patience the beta (the turrets on that one aren't a...
    10. Matt_Bradock

      The New "Vanilla Standard"

      Honestly, since this game is so multiplayer-focused, and the servers are ridiculously maintenance-heavy, one would think Schema would actually provide throrough documentation to server owners... Well, that one would be wrong. It's trial and error, and server owners rarely even disclose what...
    11. Matt_Bradock

      The New "Vanilla Standard"

      I lost count how many battles ended abruptly because one side or both (or the server) crashed due to overload. It's not funny. On the other hand, having limits to adhere to, encourages building smarter not bigger (as DistantLifeform also mentioned) which gives people a good incentive to learn...
    12. Matt_Bradock

      The Sentinel Alliance's Public Server - All Welcome

      Woe unto me, finally have a good idea and this time Schine poops on it. GG.
    13. Matt_Bradock

      A Vaygr Officer's Testimony against the Vaygr Empire

      See my post above yours... HOLY CRAP HOW THE HELL IS THIS EVEN LEGAL TO POST?!
    14. Matt_Bradock

      A Vaygr Officer's Testimony against the Vaygr Empire

      Every single faction that preaches "Victory by any means necessary" and resorts to out-of-game means (such as flaming or doxxing) or ingame/3rd party cheats and exploit abuse (such as duping, CheatEngine, ghostblocks and whatever exploit has been discovered that is definitely not an intended...
    15. Matt_Bradock

      A Vaygr Officer's Testimony against the Vaygr Empire

      Welp, shit went south alright. Didn't expect you to blow the whistle all by yourself, Red. I was worried it would quickly turn into a huge shitstorm while Zoro desperately tries to cover his tracks and deny his involvement like he always did. Hell... he openly challenged me to sift through the...
    16. Matt_Bradock

      The Sentinel Alliance's Public Server - All Welcome

      If you'd like, I could take some of my smaller (and bigger) ships and re-fit them for AI usage. Anyone else who want to join me on this one, here are some guidelines on making fun and yet potent pirate ships: - No defensive effects, logic weapons (unless you save with an actice clock cycle) and...
    17. Matt_Bradock

      The Sentinel Alliance's Public Server - All Welcome

      Not sure if that's your general sarcasm, WarSong or a typo and you actually meant that.
    18. Matt_Bradock

      The Sentinel Alliance's Public Server - All Welcome

      So, instead of bashing the server staff, I'm gonna be actually constructive here, and propose a server environment that's focused on PvE yet keeps challenging new players to actually learn to build efficient, learn which weapon/system combo works best for a certain purpose, and to cooperate: -...