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      concepts for a functional economy

      I would love it if there was next to the regular shop, a market for buying things, this would work like this: There would be market stations all around the universe for you to earn money or get ship blueprints ranging from fighters to titans, this would replace the catalog as a place to buy...
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      races / terraforming

      oke this is what i think should happen: first of all i do not agree the aliens should be a form of humans, because humans arent reallt interesting and cool looking, however it can be different races that share some aspects (that would also be easier to code than having a couple intirely other...
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      new fighter sparrow

      I guess you have the same problem as me, after a while not playing starmade i decided id make a personal 100m destroyer, it has nice fire power but those 120k shield are useless against larger ships :\ and the two main canons doing 544 damage each are also weaker than a couple canons doing 200...
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      Very low gpu usage while running StarMade

      In my case, cpu isnt a problem but i think the textures/lighting and the rendering is a problem for my gpu. I think the rendering is a problem because in minecraft, the only think thats unlimited is the x and z, the y is limited, but in starmade, everything is unlimited so rendering is a but...
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      Various small stuff

      Yes, yes, yes, yes, yes and yes, i do agree there should be a way to deal with perma cloakers, how some other games try to deal with cloakers is to make them unable to attack because if they attack, they are uncloaked. But i dont know how that would work out in starmade
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      Very low gpu usage while running StarMade

      i currently have a laptop with and i7, nvidia 710m (my biggest weakpoint) and 8gb ddr3 but the game still makes me laptop burn like crazy on the lowest settings, i can run mincraft on highest setting, bf3 on low-medium settings, and i was able to run ps2 in 2013 but now i cant anymore :s. it...
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      CLOSED* CONTEST: Default Stations Submission

      nice station but wow dat wedging, i feel sorry for you for the amount of wedges you had to place :P
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      Handheld Hull Drill/Ship Equipped Hull Drill

      i support your teamwork idea, but if your doing a solo operation hijacking a big ship, its is going to be really hard, and just a quick question, how do the shields even work ? because how i think they work, they would only block attacks from cannon, rockets or beams, the ussual ranged weaponry...
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      Handheld Hull Drill/Ship Equipped Hull Drill

      yeah but if it doesn't it's going to be complety useless since pretty much all decent ships use shields this idea could work, but you could also make the system the same as shields, (the first few add a lot of shield points, like the fifth adds 200 shield points but how more shields you got...
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      Weapons do Damage to an Area Proportional to the Size of the Front of the Weapon

      but if you make that 3x3 canon, that means the whole thing is one canon so it shoot one bullet not 9 and you also receive grouping bonus by putting them all together so its ment to be that way that the whole thing becomes one and it would also be a bonus for death cubes since they can basicly...
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      CLOSED* CONTEST: Default Stations Submission

      i love seeing everyone stations, makes me wish i had as much talent as you guys have, and btw, im currently running an older version of starmade (didnt play starmade for months because it kinda was boring when i first played it), can i still submit a station even tough my game is a bit outdated?
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      simple but really good ai changes

      it could also be usefull if you can use it for mining drones, lets say you can set the drones to mine astroids in sector 4, 4, 4 and it will go to that sector and mine astroids and then comeback to the sector where it came from, could be really handy if you want to build a big ship while drones...
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      StarMade 0.16 - Crafting and BattleMode

      FTL will also ballance big and small ships a bit because the bigger the ship, the more the mass, the more expensive the jump because and small ships can thus jump more/ their jump will reload faster, scout ships will thus be more usefull -if the FTL system works like this
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      Big ships, small ships

      i think there 2 things that could make smaller ships and bigger ships balanced 1. the economy needs to be fixed, like a lot of people saying, big ships are too easy to get, you only have to make a small fighter that can kill a couple pirates who drop a LOT of resources, sell those resources...
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      CLOSED* CONTEST: Default Stations Submission

      i dont know since the stations chosen in this event are going to be ingame as default stations and its gonna be pretty laggy having 15 new stations every month, but i hope since the game is getting new content and probley a lot of buildings that are yet to come, they can do contests like these...
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      CLOSED* CONTEST: Default Stations Submission

      oh yeah it may be told already but can i make a dock for a cargo ship i made myself or does it have to be an isanth ? srry for probley repeating a question
    17. I

      CLOSED* CONTEST: Default Stations Submission

      keep in note that the isanths where originally made by the trading guild (other wise the trading guild woudnt be using it, they would never use ships made by pirates) so i guess if the TG would get their own ship is should be a newer isanth like V or VI, and the pirates can stick with the older IV