We're essentially saying the similar things here (except your description is far more accurate/descriptive).I do not believe that movement is critical to this. It is projection of power. The three primary fighting platforms in ocean warfare are each limited in movement, but all have the ability to project power into the other environments. A surface ship is limited to the surface of the water, but can project power to the air above it (anti-air missles; CIWS, 57mm gun, etc) and into the sea below it (torpedo; depth charge, etc.). Aircraft can only operate in the air above the ocean, but can move virtically within it. However, it can project power to the ocean's surface (missles, bombs, etc) and into the sea below it (depth charge, torpedo, etc.). Submarines are limited to movement under the water and on its surface (though the latter location provides it with severe disadvantages), and it can move virtically within it. However, it can project power to the ocean's surface (torpedos; missles; guns) and to the air above the ocean (missles; AA guns; etc.). Note that I am lumping modern warfare and the past 100 yrs of naval warfare with regard to weapon systems.
Basically; different vehicles are designed for different mediums (under water, water surface, air, on land, in space) which lead to different design constraints and different advantages/disadvantages (e.g. heavy guns aren't much problem for naval vessels but are a significant design challenge for air-craft where weight is more problematic; super-sonic speeds aren't much problem for air-craft but is a problem for naval vessels due to higher drag in water; etc). Pairing up different vehicles with different advantages/disadvantages (due to different design constraints, due to different mediums) gives you a massive improvement in flexibility.
Space ships carrying space ships DOES NOT give any "vehicles designed for different mediums" improvement in flexibility.
Let's look a the various mediums...
Can you think of any naval vessels that carry naval vessels? There is one - most larger naval vessels do carry life boats.
Can you think of any submarines that carry submarines? I can't.
Can you think of any air-craft that carry air-craft? The only case I can think of is for transport (not warfare).
Can you think of any land vehicles that carry land vehicles? The only cases I can think of is for transport (not warfare).
I fully support the idea of having escape pods on larger space ships (for the same reason naval vessels have life boats); and I fully support the idea of having large carge space ships for transport (not warfare). In addition to this, I also support the idea of having scout ships (e.g. with cloaking and plenty of thrusters but with little or no weapons/shields) and shuttles (for convenience/personal transport but possibly as an alternative to escape pods). I'd also support the idea of space ships that carry vehicles designed for different mediums (e.g. naval vessels, submarines, cars/trucks, air-craft) because that would make sense; but StarMade currently doesn't provide much reason for anyone to bother with vehicles designed for water/land/atmosphere.
Lots of people believe lots of things. This doesn't make them right. What you're mostly doing is saying "solution for problem A must be a good solution for completely different problem B for no reason whatsoever". It's both idiotic and illogical.That being said, I believe that comparing starmade to limited naval warfare is appropriate.
Exactly - that's (part of) what we need to fix the "big ship vs. small ship" problem and give people a reason to use small (cheaper) ships, instead of (e.g.) using a massive dreadnought just to run to the shop to buy milk (and everything else).I agree with others in that a cost to opperate (gas, crewing, whatever) needs to apply. There needs to be a cost of doing business...of flying a huge ship. The maritime nations of the world have this issue and it drives their decisions on what type of naval assets they opperate. Just like buying a big truck that you have the money for....it is only good if you have the income to pay for gas, insurance, and repairs. Otherwise, it will quickly become a lawn ornament.
I want to see large factions using (unarmed) shuttles and cargo ships to reduce costs, and having special support ships for refuelling, and positioning their largest war-ships at stategic locations to avoid the expense of flying them around all the time. None of this is going to happen without running costs.