Recent content by douglasg14b

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      Hi! Heard you where looking for crazy and I

      Hi! Heard you where looking for crazy and I
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      Trying to find old server buddys from the MPN starmade server

      Same! Apparently we're late, but Crazy found this post after some nostalgia. Any contact with couchpotato? I wanna play FAF with him again.
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      Cake Industries

      How are you getting the models for these ships? I really like annihilater102's work, but I cannot for the life of me find any 3D models to base ships off of.
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      New shield values?

      (This is coming from someone who last played 6 months ago. I liked some of the changes and wanted to give the game another look) The delay shield regen was definitely broken. Shield should always be able to recharge as they are being shot, else you can have a single small ship be able to...
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      New update's Turn Speed Change.

      Qwee, I know about that config. I am speaking about more intimate configs. The ability to change how it effects the turning, not just linear global settings. The ability to change these things without clients no longer becoming incompatable, it would be the next-best thing to plugin support...
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      New update's Turn Speed Change.

      True, which would imply that it will stay this way. Regardless of how many people dislike it or feel that there should be configs for these things. Schema: Hint hint on the configs thing. The ability for servers to impliment their own equations without having every using download a custom...
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      New update's Turn Speed Change.

      Yea, the update yet again buffed small ships (In a great and awesome way) but yet again large ships got the hammer. And cube ships just became more OP than they where before, I like the update but I\'m getting tired of the madium-large+ ships being nerfed to non-existance. The length no...
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      Server(0);OverlappingBOX Causing extreme lag and local FPS drops

      Will do Schema. I will send you a small variety of blueprints. I have done a little self testing, and found that even a large cross shaped ship that is just a wireframe will cause the same effect.
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      K-Boom's Hardcore-Friendly Blueprint Overhaul

      Yes! This is great! I will +1 this all day
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      Server(0);OverlappingBOX Causing extreme lag and local FPS drops

      So it\'s not just massive ships, a member had this ship fall onto a planet and we had 5000-8000ms pings. And just had a few players leave because it\'s \"lagging all the time\" too many people are colliding ships with planets/other ships. I\'ve probably deleted 7 or 8 planets today. This...
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      Server(0);OverlappingBOX Causing extreme lag and local FPS drops

      I understand this may not be able to be fixed in the near future, but can I and others get word on what causes the local FPS drops for anyone and everyone within 3 or 4 Km ? And what the mechanic behind the boxes colliding, and not the actual objects themselves. Or any way to mitigate the lag...
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      Server(0);OverlappingBOX Causing extreme lag and local FPS drops

      This is happening hourly as members build alrge or long ships and get them anywhere near each other, planets, or stations. The server ping will skyrocket and the clients FPS will drop to 2 or below, depending on how clsoe the ship is. If It's a medium sized ship on a planet the ping will be...
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      Server crashing collision bug

      Th influx of new players have caused this to be an issue almost hourly now...
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      Turrets on the bottom of ships/stations not docking any more.

      After the latest patch turrets on the bottom of ships/stations no longer dock. This is server wide, with members being unable to attack their turrets. http://imgur.com/a/kPyS4 As a side, ships/turrets on the sides of things still turn backwards and push thmselves back into the station/ship.
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      Turret problems since newest release

      All turrets on the bottom of ships and stations have fallen off and will not re-dock.