StarMade v0.188 - A completely new GUI

    Keptick

    Building masochist
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    Spawnable stations?

    SPAWNABLE STATIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOONS!!!!!!!!!!!!!!!

    And the new GUI with all the epic shit that entails :D
     
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    Third!

    Also I know it's early, but already hyped for the mew docking. It really needs doing. Onto the next one!

    Congrats to all Schine devs on this, especially forum favourite 'colouring in guy' on his wonderful new graphics work.
     
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    "This update might seem lacking in new feature" phsss, this update is chock full of new features. All the search options built into the new gui are so great. I love being able to filter the nav and catalog by name. This was certainly worth the wait.
     

    Mariux

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    You deserve a spacetruck full of milk and tuna.
     

    Criss

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    Wow. Continuously hyped while reading this. The fact that clicking back into the game doesn't cause a random mouse click is amazing.

    Configurable number of bookmarks. Amazing

    Plans for legit chat channels. Amazing

    New blocks. Amazing.

    I didn't think it would be necessary to make a video covering this release. I did one while it was on the dev build but I missed a lot of stuff.

    Good to see steam users are having their issues getting addressed as well. Lot's of them couldn't play due to loosing their progress when closing the game.
     
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    This is why I like this game:

    :schema::".. lacking in new features..."
    and we get new features like:
    - saving waypoints
    - station blueprints (!!!!)
    - a far superior gui
    - a far superior minimap

    I really like to know what big features are. :)
     
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    :schema::".. lacking in new features..."
    and we get new features like:
    - saving waypoints
    - station blueprints (!!!!)
    - a far superior gui
    - a far superior minimap
    fuckin THIS lmao

    you think you can sneak one by us, WE AINT THAT STUPID
     

    Master1398

    Keep calm and quit raging
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    - awesome gui
    - saving waypoints
    - station blueprints
    - better minimap
     
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    I tested out the new sniper rife and rocket launcher, and I was received a bunch of errors stating IndexOutOfBounds Exception: 16. Was this noticed by anyone else?
    [DOUBLEPOST=1422742513,1422742383][/DOUBLEPOST]Now everytime I open up a tab from the new GUI menu (Navigation, Inventory, etc...) I'm received GLException: GL_STACK_OVERFLOW: . Then the game just crashes.
     
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    Well, this all sounds very interesting, can't wait to try it out tomorrow. Thanks. :cool:

    Greets,

    Jan
     

    Ithirahad

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    This... this is amazing. Though I've been watching its progress from the dev builds (I'm a Bug-Reporter, I had access to the GUI during its development), that doesn't diminish its amazingness. Nav waypoints, station spawning, new fluid conduits and stuff... Oh, and non-ten-years-out-dated-looking UI. This is awesome. Thanks a ton to all the devs who helped with this.
     

    ResonKinetic

    SPICY hot dog child
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    guys i can't see the new gui

    i think it's because my screen is covered in semen