Okay, at the moment you saved those log "[2014-04-16 08:56:02]" you were running one instance of starmade, and another one was trying to lock the database, but could not due to another instance locking it.
Another thing:
Code:
[2014-04-16 08:54:02] [SERVER] ###### READING ALL BLUEPRINTS!
[2014-04-16 08:54:02] [SERVER] ###### READING ALL 2 BLUEPRINTS FINISHED! TOOK 57ms
[2014-04-16 08:54:02] java.lang.NumberFormatException: empty String
[2014-04-16 08:54:02] at sun.misc.FloatingDecimal.readJavaFormatString(Unknown Source)
[2014-04-16 08:54:02] at java.lang.Float.parseFloat(Unknown Source)
[2014-04-16 08:54:02] at org.schema.game.common.Starter.a(SourceFile:467)
[2014-04-16 08:54:02] at org.schema.game.common.Starter.main(SourceFile:838)
One of your, or to be exactly, the one Blueprint you added has some extra file in it, or is damaged at all, failing to load.
So far all looked good, except that your game did get it right one time, but due to a previous crash it was recovering the database while you hit cancel.
- Andy