Great news.
"Starmade 2020" ?
So expect the update anywhere between 12 to 23 months?
I know good work takes time and all, but that part's not so great.
Hály Captain Fortius. Wana come in gyeremá TÉESRE!!!!!!
Great news.
"Starmade 2020" ?
So expect the update anywhere between 12 to 23 months?
I know good work takes time and all, but that part's not so great.
gyeremá TÉESRE!!!!!!
Pont arra , am nem gondoltam volna hogy más elvetemült honfitársam is játszik ezzel.<parasztos-akcentus>
Há a meg merre van?
</parasztos-akcentus>
we already have invisible docking rails. they're the pickup rails and shootout railsAny chance of new docks like invisible docking/rail blocks for ships to use when landing on a structure, or personal weapons that go beyond simple pistols like rifles and heavy weapons? It would be nice to be able to put a docking block on my ship that doesn't stand out or show (got an odd shaped ship with landing gear).
A végén még kiderül, hogy a fél társaság titokban magyaron a side note: vicces mennyien vagyunk itt akik így is értünk
Do they work like landing gear, and can be used to dock a ship to something? It's been a while since I've played, and I'm still learning a lot of the mechanics of the game.we already have invisible docking rails. they're the pickup rails and shootout rails
This should help:Do they work like landing gear, and can be used to dock a ship to something? It's been a while since I've played, and I'm still learning a lot of the mechanics of the game.
unfortunately no. They are invisible/intangible rail blocks.Do they work like landing gear, and can be used to dock a ship to something? It's been a while since I've played, and I'm still learning a lot of the mechanics of the game.
Thank you very much for this, I'll have to check it out when I can.This should help:
I was thinking of a dock that worked similar to how the doors work. It's actually there, and you can pass through it, but unlike a door, it still functions as a dock whether or not you see it. I'd have a feature on my ship Starbug that would drop down a rail to dock with a station, but I'd have to learn how rails would work first in order to do that, and maybe make a larger ship to try it with as the one I'm wanting to mess with is a bit small and oddly shaped.unfortunately no. They are invisible/intangible rail blocks.
An invisible/intangible rail docker would actually solve alot of problems with certain docking situations
that sounds like you want a extendable rail docker. As far as I know thats not possible. Only the rail docker on the parent ship will allow a ship to dock to something. A second rail docker on a rail does nothing.Thank you very much for this, I'll have to check it out when I can.
I was thinking of a dock that worked similar to how the doors work. It's actually there, and you can pass through it, but unlike a door, it still functions as a dock whether or not you see it. I'd have a feature on my ship Starbug that would drop down a rail to dock with a station, but I'd have to learn how rails would work first in order to do that, and maybe make a larger ship to try it with as the one I'm wanting to mess with is a bit small and oddly shaped.
When StarMade gives you a limitation, it is often possible to build around that limitation. That's part of the fun of this game.Thank you very much for this, I'll have to check it out when I can.
I was thinking of a dock that worked similar to how the doors work. It's actually there, and you can pass through it, but unlike a door, it still functions as a dock whether or not you see it. I'd have a feature on my ship Starbug that would drop down a rail to dock with a station, but I'd have to learn how rails would work first in order to do that, and maybe make a larger ship to try it with as the one I'm wanting to mess with is a bit small and oddly shaped.
Thank you, I actually hadn't considered that to be honest.When StarMade gives you a limitation, it is often possible to build around that limitation. That's part of the fun of this game.
If you don't want the dock to come from the ship, you could make it come from the base instead.
1) Place a pickup rail on your base a few meters above the surface so that it would physically touch the bottom of your ship if you landed on it. Make sure it's pointed in the direction you'd want your ship to face when you land.
2) Place another pickup rail and one rail basic on the base in an "out of the way" spot. Point them in the same direction as the pickup rail from step 1.
3) Place an activation module right next to each of the two "out of the way" rails make sure each activator is touching only one of the rails.
4) Select one of your activators with the "C" key and slave the pickup rail from step 1 to it using the "V" key. Do the same with the other activator.
5) Place third activation module and a NOT logic signal and slave them to each other. Meaning activator to NOT and NOT back to activator. This will create a basic toggle switch. For aesthetic purposes, these two blocks don't need to be next to each other but you should have the activator visible on the surface of the base.
6) Select the activator on your "toggle switch" with the "C" key and slave the activator next to the basic rail from step 4 to it using the "V" key.
7) Select the NOT signal on your "toggle switch" with the "C" key and slave the activator next to the pickup rail from step 4 to it using the "V" key.
Result: Shooting your activation beam at the surface activator will toggle between an intangible "holographic landing marker" and a docking point for your ship's rail docker. It's not a aesthetically perfect solution but it will work as advertised.
Here is an example of what I call "formation docking". This method uses a few more rails to prevent the drone fighters from colliding with each other and the main ship but can be done with a single rail that toggles between pickup, basic and/or shootout.
View attachment 54780
Hope this helps.
No, the Universe Update Roadmap #1 dev news post is not being updated.Hi! Little question here : The universe update still on phase 1 or the roadmap is not updated?