1. Hi, we have migrated servers and have done some backend reconfiguration. If you experience any issues, please report it in the "SMD Discussion" forum.
      Dismiss Notice

    Universe Update Roadmap #1

    Discussion in 'Game News' started by schema, Jan 23, 2019.

    1. schema

      schema Cat God

      Joined:
      Feb 17, 2012
      Messages:
      1,549
      • Like Like x 23
    2. Byamarro

      Joined:
      Sep 4, 2013
      Messages:
      723
      I hope that we will get dev posts more often, as it sometimes looks like dev(s) abandoned the game, and only occasionally put an update when they fight off their procrastination, while all their real job is hidden due to lack of communication.
       
      • Like Like x 3
    3. Tsnonak

      Tsnonak Let's_Kautsch!

      Joined:
      Dec 14, 2014
      Messages:
      108
      Thank you for making StarMade!
      :))
       
      • Like Like x 6
    4. Captain Fortius

      Joined:
      Aug 10, 2013
      Messages:
      271
      Great news.

      "Starmade 2020" ?
      So expect the update anywhere between 12 to 23 months?

      I know good work takes time and all, but that part's not so great.
       
      • Like Like x 1
    5. schema

      schema Cat God

      Joined:
      Feb 17, 2012
      Messages:
      1,549
      there will be playable prototypes sooner, although they will be highly experimental
       
      • Like Like x 10
    6. kikaha

      Joined:
      Jul 10, 2013
      Messages:
      623
      I believe i was the first to use the Starmade 2020 name... At least on the video of the interview...
       
      • Like Like x 1
    7. Captain Fortius

      Joined:
      Aug 10, 2013
      Messages:
      271
      Holy ****ing ****, did the cat just speak?!

      The reason that timeframe worries me is because there are some broken things in the game right now that makes playing somewhat less than a desirable experience.
      If you're engaged with big stuff like that, I wonder if you'll have time or interest to fix the present issues in the meantime.

      Good luck with your work.
       
      • Like Like x 2
    8. Muffin_man17

      Joined:
      Sep 29, 2014
      Messages:
      57
      Oh boy here we go! Great to hear that C++ is being utilized, can't wait for some smooth gameplay. Question, what phase might the faction's ship contracts start for the community?

      As always thanks for making Starmade :)
       
      • Like Like x 4
    9. Edymnion

      Edymnion Carebear Extraordinaire!

      Joined:
      Mar 18, 2015
      Messages:
      2,706
      Well, they were lose-lose no matter what they did. When they posted constant updates, people complained that they didn't have big ground breaking news and that they were wasting time with pointless dev posts. When they posted only when they had big announcements, people complained they abandoned the game.

      Futurama said it best:


      Well as long as they've been reported, then they're aware of the situation. Its probably just a case of "Well its not literally game breaking, and its something we're rewriting later anyway, so its not a priority right now", which means it'll get fixed during the rest of this.
       
      • Like Like x 4
    10. JinM

      Joined:
      Jun 11, 2016
      Messages:
      1,126
      Phase 1:
      Sound System (and a sound manager)
      Steamworks (join game, achievements, etc, workshop support probably later

      Does that mean we get sound? :)

      I would be happy if we can use the workshop for blueprints and templates. I know it's kinda hard, but this would really help imo. Additionally the workshop should some day include custom settings and maps. So I can download a map (I mean universe - maybe give us a way to have small universes that are only one system or even only one sector big?), where there are 5 stations, and the settings for this map are customised by the map maker.
       
    11. kiddan

      kiddan Cobalt-Blooded Bullet Mirror

      Joined:
      May 12, 2014
      Messages:
      1,121
      This is really good to hear! Thanks for the dev update and godspeed with development. ^-^
       
      • Like Like x 7
    12. MacThule

      Joined:
      Jan 31, 2015
      Messages:
      1,689
      Excellent! The breakdown makes it more clear what is going into the upgrades on your end - thank you.

      Fingers crossed that the C++ migration and optimizations make the new planets run more smoothly than the current planets.

      Pre-loaded sector transitions would be amazing as well. This is a major issue, and I'm glad there's a solid plan to deal with it.
       
      • Like Like x 2
    13. Byamarro

      Joined:
      Sep 4, 2013
      Messages:
      723
      Byamarro, try to hold hype, try to hold your hype.
       
      • Like Like x 1
    14. Thadius Faran

      Thadius Faran #1 Top Forum Poster & Raiben Jackpot Winner

      Joined:
      Oct 13, 2013
      Messages:
      5,047
      Looking like great news, and as JinM briefly touched on, it would be really neat if when the Phase 3 launched it was capable of supporting or came with a universe editor tool to create custom universes.
       
      • Like Like x 5
    15. Alphajim

      Joined:
      Jul 5, 2013
      Messages:
      129
      I would like to see if a Homeworld-like adventure can be made with this ! Based on multiplayer cooperation / fight to be fun.
       
    16. JumpSuit

      JumpSuit Lost-Legacy Director

      Joined:
      Feb 5, 2015
      Messages:
      341
      Interesting Update Status! I anticipate the Experimental Builds! This will make me feel unburnt out tbh or just in a limbo status... That Quest system is what I REALLY want, heck Procedural generated Ones! :D
       
    17. Inspired2150

      Joined:
      Dec 30, 2013
      Messages:
      96
      What about the bugs currently present in the game? Will fleets ever be fixed or is it another abandoned feature?

      How can someone look forward to "highly experimental" prototypes, when even "stable" versions are far from stable?

      What is the point of steam integration and achievements when there's literally no game?
       
      • Like Like x 3
    18. Tsnonak

      Tsnonak Let's_Kautsch!

      Joined:
      Dec 14, 2014
      Messages:
      108
      Unfortunately the "bugs" and balance problems are all part of Alpha status, "place-holders" which will be fixed and optimized at a later time.
      It appears Schine is working on the next step, hence this Thread, where all the background work that has already be done is listed.
      As normal players we do not really see all that goes on "behind the scenes", we just see the problems, bugs, and missing features.
      Coding a game of this magnitude is not a "light" undertaking, and the team is small.

      Generally, (aside from the bugs, balance issues and half implemented stuffs) Starmade is still in a very good state, most stuff does work very well and new features, server-configuration-extensions and the move towards custom content / modding is getting better!

      Considering the Multiplayer server aspects; Starmade still needs lots of optimization and fixes, but is for the most part, quite stable!

      Looking at other games in alpha status, some even beta or released... it's really no better elsewhere...

      Last but not least, it is often easily overlooked, StarMade leaves a lot up to the players, build up the galaxy as you would like it to be...

      ohye.. and its still free!
      Support developement... buy the game!
       
      #18 Tsnonak, Jan 30, 2019
      Last edited: Jan 30, 2019
      • Like Like x 2
    19. Philiquaz

      Joined:
      Sep 3, 2013
      Messages:
      15
      I'm still somewhat mixed on the game philosophy that schine is taking to things.
      I won't complain about bugs, they'll get fixed in time, and expecting something in development to be perfect at any given moment is silly.
      As for changes in the engine, I can respect the work that goes into that.
      But in the end, I still have concerns about that "leaves a lot up to the players" thing. It's nice to say "hey look you can do anything", but I find that typically leaves little reason to do anything. A purely sandbox game is almost identical in its gameplay to other purely sandbox games- it doesn't distinguish itself. Sure the gameplay may differ a little, but the objectives are the same. It relies on people coming up with their own stuff, which they're just as likely to do elsewhere.
      That's why I'm very much looking forward to a new universe, primed for NPC jobs to take, scarcer building resources, and some sense of "playing the game" instead of just sitting around building in a pseudo-creative fashion.
      All I ask is that Schine take a stand and say "hey, this is what the game is". If it never evolves from RP in space, I fear many people may choose to RP elsewhere.

      Well, that's been on my mind a few too many years. Always good to see news about updates, would be nice to know more about what's going on, keep the community together.
       
      #19 Philiquaz, Jan 31, 2019
      Last edited: Jan 31, 2019
    20. Edymnion

      Edymnion Carebear Extraordinaire!

      Joined:
      Mar 18, 2015
      Messages:
      2,706
      Yes, look on the roadmap. It says they're completely redoing all of the AI.
       
      • Like Like x 3
    Loading...