- Joined
- Jul 27, 2015
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I was retrofitting one of my corvettes, and I was able to get the reactor I wanted into it with 100% Stabilization. I then noticed that my old shield setup and thruster setup were draining tons of energy. So I altered those systems to accommodate the new reactor, then I could move shoot and not be draining power.
What I noticed, is that it takes far fewer thruster modules to gain equal/better thrust to mass than before. I also noticed that it does not take anywhere near as many Shield capacitors as it did before to get the same shield strength. I was able to completely remove the ion and the stop systems, the old power batteries, and Aux power, and have gained tons of space within the shell. without having to alter my interior in any significant way.
I then added Stealth, Recon, Combat, chambers, and I still have room left over to add more systems/chambers, armor, internal rooms...etc.
Just my current observations, with other system balances that came along with power 2.0
What I noticed, is that it takes far fewer thruster modules to gain equal/better thrust to mass than before. I also noticed that it does not take anywhere near as many Shield capacitors as it did before to get the same shield strength. I was able to completely remove the ion and the stop systems, the old power batteries, and Aux power, and have gained tons of space within the shell. without having to alter my interior in any significant way.
I then added Stealth, Recon, Combat, chambers, and I still have room left over to add more systems/chambers, armor, internal rooms...etc.
Just my current observations, with other system balances that came along with power 2.0