For quite a while now we have had some passive effects that were could be turned on with logic like push and pull. However we don't seem to have the functionality for ion, punch and pierce. Could we have those defensive effects made so they can be activated by logic. This would allow you to build some interesting defensive effects that would also work on:
Player Stations
NPC ships/stations
Drones or fleets
Armoured Turrets or modular armour or shield systems.
Its been listed as a bug for quite a while now (T382). Since its been there so long I'm starting to think it was meant to work that way. If so then this is a suggestion to change it since there are so going to be many uses for those effects.
Player Stations
NPC ships/stations
Drones or fleets
Armoured Turrets or modular armour or shield systems.
Its been listed as a bug for quite a while now (T382). Since its been there so long I'm starting to think it was meant to work that way. If so then this is a suggestion to change it since there are so going to be many uses for those effects.