And I'll pop your comment like pointing a needle to a balloon.No it is not. Its whoever decided for this syste to be in the game in the first place's fault. Someone suggested somthing almost *exactly* like it just with a lot less detail (it was a paragraph long), and it got shot down in a similar manner to a solid lead blimp hit by a nuke. Also, you seem to have forgot that not everyone plays for weeks on end without taking any breaks. Even then, there is ALWAYS a bigger doomcube. SOmeone out there has made a bigger cube packed with missiles called a ship for some reason.
--- that's exactly why it'll be easy to build a very powerful station with turrets that shoot when someone touches the shields and with really long ranged turrets and buffed shields. If station are buffed this much it will not be hard to hoard off trolls. If people however use really powerful ships to raid bases, then let that be. I want the bases to be indestructable, and if you have a weak base maybe you would want to team or form alliances to prevent enemies from destroying your weak base, if it is still so weak even though the buffs. You have to imagine how players would react, there would probably be some top faction ruling the solar system killing every base it finds in its path --- maybe you team with others to fight them? It will just add so much roleplay in the process as well.
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