Planned Another Planet Thread

    sayerulz

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    Not exactly a planet, but why can't we have dyson spheres? or rather, dyson dodecahedrons ;)...
    Because they would melt our computers?
    [DOUBLEPOST=1452135808,1452135654][/DOUBLEPOST]We need a jungle world (or perhaps jungle variants of the terran, red, and purple planets). Very dense, large trees, and quite dangerous fauna. Perhaps large carnivorous plants?
     

    NeonSturm

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    We need a cave-world.
    Icy planets have great caves, but they are all white-only.

    I suggest Heaven and Hell worlds.

    Hell worlds should feature larger caves than Earth-like with (1/3 lava 2/3 floor) in some and (2/3 lava, 1/3 floor) in other chambers.
    Bonus points if they spawn daemons, succubi and more, similar to pyramids on planets.

    They can feature
    1. volcanoes
    2. lava-seas
    3. mountains with the caves mentioned above
    4. abysses-canyons, …

    Heaven worlds are on a gas-giant with low gravity and breath-able atmosphere and floating-islands or mountain-tops surrounded by clouds.
    Bonus points for bird-like creatures and cure angels : )

    They can have
    1. clouds where you can fly through like you can fly through plants (form around mountain-tops)
    2. high oxygen levels near sea-level (everything starts burning or taking damage, but there is nothing to burn except you and your ship).
      • can be implemented like non-physical or fly-through lava, or just make the core exposed with a nice cloudy graphic on it.
    3. Shiny crystals
    4. Shiny flora+fauna
     
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    jayman38

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    I don't really understand the difference between desert planets, dead planets, and war-ravaged planets. Aren't those all desert planets caused by different things? They might have slightly varying levels of small amounts of flora and fauna, but the RNG will take care of those subtle differences while generating the planet, including adding a rare city or pyramid.

    Ice volcano worlds that have liquid methane or ammonia eruptions instead of lava. (Ice worlds with volcanoes)

    Abandoned industrial worlds which are mostly mechanical worlds with desert sand-dunes half-burying the buildings and machinery. (mix industrial and desert biomes)

    Do we have jungle worlds yet, where the flora is everywhere? (intense flora spawning)

    Alien-infested variations with purple stuff or otherwise alien things meandering all over the place. Imagine a jungle world with purple tendrils randomly running throughout. (mixing other biomes with alien-style elements)

    Infested/naturally-overrun industrial worlds, where the buildings and machinery are half-buried in flora. (mixing industrial with flora)
     
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    I don't really understand the difference between desert planets, dead planets, and war-ravaged planets. Aren't those all desert planets caused by different things? They might have slightly varying levels of small amounts of flora and fauna, but the RNG will take care of those subtle differences while generating the planet, including adding a rare city or pyramid.)
    "Desert" just refers to the type of terrain.
    "Dead" and "War ravaged" refer to what is happening on the Planet, where Dead means lifeless (possibly due to a prior war) but War ravaged means the war is actually still taking place.

    Ice volcano worlds that have liquid methane or ammonia eruptions instead of lava. (Ice worlds with volcanoes)

    Abandoned industrial worlds which are mostly mechanical worlds with desert sand-dunes half-burying the buildings and machinery. (mix industrial and desert biomes)

    Do we have jungle worlds yet, where the flora is everywhere? (intense flora spawning)

    Alien-infested variations with purple stuff or otherwise alien things meandering all over the place. Imagine a jungle world with purple tendrils randomly running throughout. (mixing other biomes with alien-style elements)

    Infested/naturally-overrun industrial worlds, where the buildings and machinery are half-buried in flora. (mixing industrial with flora)
    I like all these ideas :)
     
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    I don't really understand the difference between desert planets, dead planets, and war-ravaged planets. Aren't those all desert planets caused by different things? They might have slightly varying levels of small amounts of flora and fauna, but the RNG will take care of those subtle differences while generating the planet, including adding a rare city or pyramid.

    Ice volcano worlds that have liquid methane or ammonia eruptions instead of lava. (Ice worlds with volcanoes)

    Abandoned industrial worlds which are mostly mechanical worlds with desert sand-dunes half-burying the buildings and machinery. (mix industrial and desert biomes)

    Do we have jungle worlds yet, where the flora is everywhere? (intense flora spawning)

    Alien-infested variations with purple stuff or otherwise alien things meandering all over the place. Imagine a jungle world with purple tendrils randomly running throughout. (mixing other biomes with alien-style elements)

    Infested/naturally-overrun industrial worlds, where the buildings and machinery are half-buried in flora. (mixing industrial with flora)
    For Desert and dead planets I agree, but war ravaged to me sounds notably distinct. That said, I don't think it should be a unique category of planet in itself, more of a subcategory. For example for every planet type during generation check for civilisation, then inhabited or ruined.
     
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    For Desert and dead planets I agree, but war ravaged to me sounds notably distinct. That said, I don't think it should be a unique category of planet in itself, more of a subcategory. For example for every planet type during generation check for civilisation, then inhabited or ruined.
    Pretty-much. When Role-play gets properly introduced, each planet needs more than one quality:

    Terrain

    Earth-like,
    Desert,
    Ice,
    Mars etc.

    Activity
    Eden - Flourishing flora & fauna, un-touched by civilisation,
    Developing Colony world - Small number of colonists requiring basic resources to create a stable colony,
    Failed Colony world - Little-to-no social order (think Mad Max), high demand for basic resources plus lots of bounty-hunter jobs,
    Civilised - Flourishing industrial planet with lots of work/trade/recreation and other opportunities,
    War-ravaged - Industry either collapsed or devoted entirely to warfare, lots of mercenary and/or "security" job opportunities,
    Dead/Abandoned - Totally un-inhabited.

    Maybe an Age quality too?
    Primordial - Rich in resources but high in volcanic activity and probably little-to-no atmosphere,
    Mid-life - Medium resources, rich atmosphere but with the occasional storm/tectonic upheaval,
    Ancient - Very little resources but stable (if thin) atmosphere and no volcanic activity, still capable of sustaining maybe limited flora/fauna.
     
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    Criss

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    With a nearly infinite universe we will absolutely need to add more variety to planets and the galaxies that we play in. I can't speak for specifics but in the end the more the better. Planets are actually undergoing some testing as well. Depending on how well that goes we may be seeing this sooner than we think!
     

    Lecic

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    I'm going to say "no" on ring worlds, because I think we should keep copying things from other games to a minimum. Especially since ring worlds require an artificial creator... do we REALLY want to just flat out copy the ring worlds from Halo (minus the weapon bit)? Come on.

    Volcanic planets are something I've experimented with in SP before. Here's a plate I turned into a volcanic plate. I'd love to seem them in vanilla.


    It'd also be nice if lakes existed, and we could make boats to float on them. Perhaps have players (and creatures) phase through them at reduced speed, but have ships sit on top of it.
     
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    I'm going to say "no" on ring worlds, because I think we should keep copying things from other games to a minimum. Especially since ring worlds require an artificial creator... do we REALLY want to just flat out copy the ring worlds from Halo (minus the weapon bit)? Come on.

    Volcanic planets are something I've experimented with in SP before. Here's a plate I turned into a volcanic plate. I'd love to seem them in vanilla.


    It'd also be nice if lakes existed, and we could make boats to float on them. Perhaps have players (and creatures) phase through them at reduced speed, but have ships sit on top of it.
    For things like Ring worlds (I'll also add O'Neil Cylinders etc to this) if you want them in the game it's as simple as building one and adding it to the community content section as a space station. It's partially what the section is there for.

    Also, that volcano looks cool. Would love to see something like that in the planet generation.
     
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    Just a small thought, but what if there was a planet in the game that was alive. An alien planet that can be physically killed, but may contain neat treasures, or could be befriended and built on. Possibly has some special features, like being AI controlled all the time, so It maybe even would have it's own defense mechanism of sorts. If you become on good grounds with it it will protect you and your base.
     
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    Wolverines527

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    Just a small thought, but what if there was a planet in the game that was alive. An alien planet that can be physically killed, but may contain neat treasures, or could be befriended and built on. Possibly has some special features, like being AI controlled all the time, so It maybe even would have it's own defense mechanism of sorts. If you become on good grounds with it it will protect you and your base.
    I think i have seen a living planet on a cartoon before though it kind of dies by an age old myth that we all passed around as kids about pop rock candy and rootbeer making your stomach explode
     
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    Hello,
    As the owner of PlayerOne server. I find myself creating and destroying worlds all the time. In the name of SCIENCE!!!!
    But I found this the other day and have looked for a reference to it on StarmadeDock and Google finding absolutely nothing.
    I think this may very likely be the new planet structure. Check it out and let me know anything you know about it.

    Theses pictures do not give this thing justice, I actually felt like I was on a planet.
     

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    Hello,
    As the owner of PlayerOne server. I find myself creating and destroying worlds all the time. In the name of SCIENCE!!!!
    But I found this the other day and have looked for a reference to it on StarmadeDock and Google finding absolutely nothing.
    I think this may very likely be the new planet structure. Check it out and let me know anything you know about it.

    Theses pictures do not give this thing justice, I actually felt like I was on a planet.
    where did you find those :O