We need the bro army.What we need is a lot of fresh blood, and another yogswarm would do just fine now that we have the resources to handle it.
We need the bro army.What we need is a lot of fresh blood, and another yogswarm would do just fine now that we have the resources to handle it.
Exactly, the aim is to test the game, not make it overly popular however that would still be goodDead? Hmmm... Not on the dev's part, definitely. The community is at a size that points to about how much effort is being put into gaining mass popularity, which isn't much.
I think Schema's going to wait until the game is all shiny and beta before attempting any marketing for exactly the reasons Qweesdy pointed out; mechanics that are integral to the game are being replaced as they begin to show their age relative to new features. I'm sure that Schema and friends are learning tons as they make Starmade, and often look at older parts of the game and think 'What the heck IS that?'
I'm of the opinion that we'll see a lot of stream and Youtube activity once the game portion of the game is implemented and ship building is finalized.
You are completely disregarding Minecraft. What is the point in playing that? Just building...oh yeah, some modding, not really any sophisticated combat. Yeah, it will never take off... ahem!If a Yogswarm happens, it'll just subside again. This game lacks anything to keep anyone around for more than a month or two, besides building, which is about all (Factions aside) that's kept this community afloat. And people are really starting to burn out on building, too, primarily because refitting is boring. I get the sense that the community will indeed die off, but as long as the game doesn't, it'll come back eventually (Unfortunately a.k.a. Soon(TM)).
To borrow a joke from STO's forums, possible DOOOOOOM!
Even in Minecraft, ever since Indev (a.k.a. very early survival alpha, post-Survival Test and pre-infinite worlds) there was (very) necessary, relatively interesting crafting, gear progression, an aesthetically and functionally varied set of enemies, relevant resource management, creatures of sorts, AND building, assuming you have built some kind of system to keep the mobs away (which isn't necessarily as simple as placing down turrets in this game)Far, far from dead. Schema has been working on this for, how many years now? He has been working on it long before it was even as popular as it is now. The significant evolution of the game recently has probably turned quite a few people off, but I have a feeling they will be back when the game gets more solidified.
You are completely disregarding Minecraft. What is the point in playing that? Just building...oh yeah, some modding, not really any sophisticated combat. Yeah, it will never take off... ahem!
It's not a personal attack. You've clearly NOT used the logic system and therefore you have no right to criticize it. Calling it a "fancy door opener" is offensive towards the intentions the dev had when releasing this feature. You clearly have no idea of its potential uses and I was just pointing that out (I never mentioned anything about the logic system being optimized, I don't know where you got THAT from.)The moment you start with personal attacks you lost the argument.
... What I said now about it, at this time, is still true for this moment.
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just pointed out that in the future the logic system might be more optimized and most likely expanded.
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And in your case you didn't even gave anything to argue about,
It was a personal attack, might want to think before you post something.It's not a personal attack.
You know little to non about me, so you have no right what so ever to make a claim like that what so ever.You've clearly NOT used the logic system and therefore you have no right to criticize it.
It's an alpha (gonna hate myself for using this argument) and we are the testers. If we don't give feedback, the game would evolve even slower. What I gave was in short what the game is and what it offers without making it a flame post, just as the game is now.Calling it a "fancy door opener" is offensive towards the intentions the dev had when releasing this feature.
Well if you post something so open for interpretation without clarifying what you mean, don't blame others for filling in the gaps.You clearly have no idea of its potential uses and I was just pointing that out (I never mentioned anything about the logic system being optimized, I don't know where you got THAT from.)
You ... you ... just build THE most fancy door opener. I was actually hoping for something that could proof that I was wrong.
Something that isn't opening a doorI was actually hoping for something that could proof that I was wrong.
Yay, first semipractical application since... ever. Besides gravlifts. But shouldn't that be a feature of AI, not logic?
What is the difference between AI and logic? A computer is nothing more than a (huge) complex logic circuitry, and AIs run on computers.But shouldn't that be a feature of AI, not logic?
The difference is that the logic system can't currently be used to make a practical AI, and the BOBBY AI system should cover all 'standard' AI functions, such as autonavigation, auto-redocking, etc. anyway.What is the difference between AI and logic? A computer is nothing more than a (huge) complex logic circuitry, and AIs run on computers.
The difference between a bobby-AI and a custom AI from the logic system is the customizability of the logic system AI.
Btw it is also possible to turn one's ship (slowly and ineffectively, but it still works) using logic, trapped cores, and push-/pull-beams.
You know little to non about me,
If we don't give feedback, the game would evolve even slower.
You ... you ... just build THE most fancy door opener. I was actually hoping for something that could proof that I was wrong.
You're being a condescending ass. It doesn't matter that you are somewhat correct, you are being a condescending ass.I know enough about you to see that you just don't like the logic system. The only part where I agree with you is that the game needs feedback, but it's not like you gave ideas of blocks to improve the logic system.
And that my system activates a door doesn't mean that it's a door opener. If you think that that's the only thing that creation does you've clearly not understood it, which is (coincidence?) what happens with you and the logic system in general too.
If you want to give constructive feedback, cool, but when you say things that just are not true you will always get an answer of somebody who knows the facts.
"Fancy door opener" ...It's a shame that a feature that requires that much originality and clear thinking gets criticized in such insulting ways.