First of all there is no need for personal attacks, calling someone an "idiot" for expressing their opinion is highly inappropriate and is extremely rude.
Secondly i believe that this "exploit" as the OP has stated (that i did read) if removed will screw over all new players and give factions who were around before this more power, how?
as the OP has stated a new faction will have to travel long distances to and from their homebase just to get resources that were mined out by bigger factions that already have miners, during this travelling they can be ambushed, lose connection and who knows what else, the universe may be infinite but there is not a high enough amount of asteroids per sector to sustain all the factions, new players will be targeted for their resources because they are easy targets, resulting in a large amount of the playerbase gone, if the devs really want to remove this "exploit"
then at least remove as they same time that they add this planned feature for asteroid spawning you are talking about, that way there wont be 1-2 months of new players being screwed over.
You might not know this if you haven't taken psychology classes but people actually like to be screwed over, it gives them a reason to stand back up gives them something to work towards, and overall makes the average mundane human being feel like life is worth living if they have obstacles to overcome.
Being handed things on a silver platter actually leads too/helps develop negative and potentially life damaging things in a real world scenario.
In a game like this it does something similar It first and foremost sets people up for failure if you get used to a broken easy system when it gets corrected you actually feel cheated oh all this work bleh no reward poor poor me, secondly most normal people like being rewarded for their work, and humans are psychologically programmed from a young age to feel good about themselves when they "accomplish something" finish a task get an A on their homework take first place in their middleschool track competition, get praised by a friend or mentor, any time someone feels they have "progressed" if you take that progression away it removes incentive to keep doing the activity except for people that do it for a different reason, Taking away this exploit right now even without a replacement system ready will do more good for starmade as a whole even if the current situation "feels" bad.
Video games and other media as a whole are designed to take you away from your real life problems and give you something to feel good about if you take that media's ability to make a person feel good away they will quit using that media and having people quit the game cause they don't actually have to put any effort in is not worth having a few people cry that resources are "too scarce" in this one specific build of the game.
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bruh, have you read
Spazinout 's post?
which one i've read every post in this thread, more than once now, that doesn't change the fact that the Dbl post i quoted called Criss a liar and used anecdotal "shitty anecdotal" evidence as well as his own opinion to try to say that the developers don't play their own game because they call being able to custom shape asteroids to a players liking as well as drag asteroids back to your base and harvest them every few minutes not an exploit, and i'm sorry but i've just gotta call out that much bullshit in one thread.
Its his first post and I wasn't trying to be overly harsh but maybe a discussion on game balance especially a discussion on balance that you have no idea what you are talking about is not the place to start throwing around terms like liar and talking about the death of the new player base when if you will read the other post i wrote in this thready before replying to you actually factually describes just the opposite situation.