There is all the truth. Fortunately, we have thousands upon thousands upon thousands of design databases, each capable of rendering entire sectors of space inert and lifeless. Whole oceans of them. Watching. Waiting. Their mechanical minds instilled with the cold, calculating hatred for all life that only a machine can possess.
Sorry, not design databases.
We meant doomsday weapons. We get those mixed up.
Speaking of Weapons, we need to consider what weapons systems we will be adding as standard to our ships. Schema will be adding a new, customizable weapons mechanic to the game eventually and it'll be good to settle on how the VFW will make use of 'em.
As a refresher, the old combo chart is here:
So far, the Heavy Siege Laser and Long Range Neutron Pulsar look about right, at least on paper. The idea is to go for a relatively accurate projectile with long range, fast bullet speed, and, hopefully, a bit of AoE damage so that each shot leaves a dent in what it's hitting. Any suggestions?