Strangely this one was the trickiest of the 4 Imperial fighters. Needed to be 'different' from the Fighter so I sacrificed extra power for more 'punch' on a strafing run. I wish it was a bit faster.. just ran out of hull space.
The balance was a nightmare. I decided max damage on a run (then recharge for another run). Stable power dropped the damage and I wanted something with a lot of punch for it's size.
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