1. We've removed some functionality from SMD in preparation for a migration to new forum software. We expect to make the move before the end of August.

    MEGA PROJECT: The "Sobek" Dreadnought v1.4

    430m long ship | Intricate rail and logic features | Vast, highly detailed interior

    1. Fixed hangar doors and removed the empty shell version

      DeepspaceMechanic
      -The new collision boxes of 3D models meant that some Light Corner blocks blocked the hangar doors from opening/closing properly; removed them out of the way.

      -Fixed the large rail door to the core room; its circuitry was corrupted by a new bug affecting Area Trigger Controller blocks.

      -Few other minor modifications throughout the ship.

      -Empty shell version no longer included (the download was previously a RAR package with two blueprints).
    2. FINISHED VERSION RELEASE

      DeepspaceMechanic
      This update is the first release of the finished version.

      The shell version too will be continually included in the package (a RAR file), and fixed if necessary, in future updates.
    3. Shell update: engine pod logic and hull fixes

      DeepspaceMechanic
      This update comes with only fixes of the previous blueprint file, without any new features - the ship remains in the same shell stage.

      CHANGES:

      -The previous version of this ship was built in and exported from a 0.200 game version, and whenever it was spawned in a 0.201 (post-weapons update) game version, a few rail-logic connections were consistently lost, partially breaking the engine orientation system. The new blueprint file was exported from version 0.201.142, and has the...