Kappa-Turret

    Kappa-Turret 1.0

    Kappa Class AMS Turret

    (T) Indicates the total stat including docked entities
    Role: Anti-Missile Turret
    Generation: V
    (T)Mass: 4.1
    (T)L/H/W: 6m/3m/3m
    (T)Power Regen: 140.8 e/sec
    Thrust: 0
    (T)Shields: 220 Regen: 11 s/sec
    Arsenal: 2 Shredder Arrays (20 DPS)

    (T)Hit Points:
    Armor: 1,475
    Structure: 1,395

    Kappa-Japanese Mythology
    Meaning "River-Child", the Kappa were mischievous turtle-like water spirits often blamed for drownings. Known for their massive beaks and bowled cavity on their head filled with water, Once it pulled you under, it was over.

    While Anti-Missile technology has been around for a very long time now, Crimson Corp has been without a true AMS turret since the failure of the Orthrus. Small and quick to produce, the Kappa was designed to get the job done be small enough to fit in the tightest of spaces.

    While not much a sight to behold, the Kappa can lay down a sizable volley of fire to blow missiles out of the skies. Compactness was a key factor in its production so most essential systems like shielding and power were left to its parent ship.
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    Author
    Crimson-Artist
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    Rating
    3.00 star(s) 1 ratings

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    Pretty average, a little too bright for a small turret.