As much a POC (proof of concept) as a ship this small vessel is designed to run blockades. Capable of taking a tremendous amount of alpha damage on it's rotating shields before it's vulnerable hull becomes exposed.
The ship is equipped with a UDP (universal docking port) on the front as well as Jump Drive that charges moderately fast (not a combat fast charge version). A radar jammer will give a few seconds grace and once activated the force field rotates on all 3 axis to constantly present a different shield to it's attackers (no longer flickering).
Since the shield is now on 100% (previous version was flicking), damage from beams and cannons will get be blocked but missiles will have to find a hole to get to your hull (thus stopping at least the 1st salvo).
It's small and strange but if you take it apart the inner mechanism may help you design a superior defense system for your own fleet.
The ship is equipped with a UDP (universal docking port) on the front as well as Jump Drive that charges moderately fast (not a combat fast charge version). A radar jammer will give a few seconds grace and once activated the force field rotates on all 3 axis to constantly present a different shield to it's attackers (no longer flickering).
Since the shield is now on 100% (previous version was flicking), damage from beams and cannons will get be blocked but missiles will have to find a hole to get to your hull (thus stopping at least the 1st salvo).
It's small and strange but if you take it apart the inner mechanism may help you design a superior defense system for your own fleet.