Corvette-Amaterasu

    Corvette-Amaterasu MK-III

    Amaterasu Class Corvette





    More Pictures Here: http://imgur.com/a/Y61G9
    [Pictures and stats are of the obsolete Mark II
    Get info on the Remodeled Mark III here: http://starmadedock.net/content/corvette-amaterasu.496/update?update=1819]
    Role: Anti-Fighter, Light Support, Patrol Heavy
    Generation: II (Redesign)
    Mass: 374
    L/H/W: 43m/9m/23m
    Power Regen: 45,515.1 e/sec
    Thrust: 525.4
    Shields: 51,095 Regen: 2,509 s/sec
    Arsenal: 16 Assault Grade AMC arrays (5,634.3 DPS), 2 Target Lock Missiles, 2 Cerberus MK-II Turrets
    Price: 3,928,597 Credits


    The stars have realigned to signal her return. The Amaterasu is our front line Corvette for all light engagements and shes packing more firepower than her last outing.

    An extensive retrofitting of the shielding systems has made the Amaterasu more capable of taking a huge punishing. Brawler Arrays have been installed to increase the overall damage at point blank range. Also The 2 Cerberus Turrets have been upgraded to their Mark II equivalents. mild streamlining of the hull has been done as well.​
    Author
    Crimson-Artist
    Downloads
    1,272
    Views
    1,272
    First release
    Last update
    Rating
    5.00 star(s) 1 ratings

    More resources from Crimson-Artist

    Latest updates

    1. Next Generation Remodel: Version Mark III

      A Massive update for the Amaterasu Completely remodeled from the ground up using Gen IV...
    2. Systems Recalibrations: Version 2.1

      A Small Update for the Amaterasu MK-II Shield Regeneraters have been installed New Stats Role...
    3. Weapon Reconstruction: Version 2.0

      We've completed the reconstructions of the Weapons and systems of the Amaterasu MK-II Lancer...

    Latest reviews

    Absolutely amazing ship, jaw-droppingly gorgeous and with the firepower to match. However I would like to know how to activate the logic-clock autofire missiles! If you could let me know that would be wonderful.
    Crimson-Artist
    Crimson-Artist
    thank you. its been while but the activation should be in the cockpit right behind the pilots chair. its an activation module, in fact in one of the pictures you can see it. be careful the cluster missile are heat seekers and will not discriminate between friendly and enemy ships. its best used when you're by yourself and surrounded by pirates