- Game version
- .201.378
Cerberus Class Turret
If you'd like to know how I managed to animate this model (and add sound) check this post and this one for the audio.
(Yellow Text) Indicates docked entity systems
Stats/Pictures are of
Version Mark IV
Asterisks(*) indicate changes in latest version
*Completely redesigned from the ground up
*Increased the power of Weapon systems
Role: Flak Filler, Small Turret(Yellow Text) Indicates docked entity systems
Stats/Pictures are of
Version Mark IV
Asterisks(*) indicate changes in latest version
*Completely redesigned from the ground up
*Increased the power of Weapon systems
Generation: VI*
Mass: 70.4*
L/H/W: 17m*/6m*/9m*
Power Regen: 1,500* e/sec
Chamber(s): N/A
Thrust: 207.2*Max Speed: 225.0*
Armor: Solid Standard ArmorShields: N/A*
Regen: N/A* s/sec
Arsenal:1 Atlas Cannon ( C+B Dam: 930)*
2 Shredder Arrays ( C+C Dam: 88.7)*
2 Shredder Arrays ( C+C Dam: 88.7)*
Hit Points:
Reactor: 600*
Cerberus-Greek Mythology
The Guard dog of hell. Cerberus was said to have three heads that only hungered for the flesh of the living. Making the dead the only ones able to pass.
The Cerberus has finally received its long awaited refit!
The New Mark IV has been completely redesigned for the newest Schemadyne tech. While not the most powerful it can be quite the problem in large quantities. The majority of its internal systems are dedicated to thrust so any ship that equips it can increase its own thruster capabilities.
The New Mark IV has been completely redesigned for the newest Schemadyne tech. While not the most powerful it can be quite the problem in large quantities. The majority of its internal systems are dedicated to thrust so any ship that equips it can increase its own thruster capabilities.