Adamant Deep Space Mining Cruiser

    Adamant Deep Space Mining Cruiser V2a Turrets

    This update fixes some damage discovered after a surprise Pirate attack using our own Blackjack Cruise Missiles against us. After our initial sweep of the ship, some additional block damage was discovered in the lower half of the starboard Jump Nacelle, which was easy to miss because the affected blocks were Black Standard. Both Jump Nacelles have also received a slight makeover, making them a little more swaggy, as the Jump Modules are now visible through the Charged Varat Circuits.

    Also featured in this update, the Adamant's prototype Turrets have been replaced with more asthetically pleasing official designs. While all turrets feature Railguns, a variety of Missile systems have been added to them. The two Ion Turrets at the front end of the Mining Array have Ion Lock-Ons, the four Punch-Through Turrets at the "corners" of the ship have standard Explosive Lock-Ons, all the rest have Gatling Rockets whose purpose is not to inflict damage, but rather to overwhelm enemy AMTs so that your real Missiles launched from the Adamant's Horizontal Missile Arrays and Swarmer Tubes can reach their targets.

    This should conclude the Adamant dev cycle. Bro Star Manufacturing will return with the updated Autoloader once the Rail Transfer Block becomes a reality.
    This update revises several of the Adamant's systems, as well as providing some interior decor.

    - The Ion Rockets have been replaced with much more efficient Ion Beams.

    - A new Piercing Cannon has been added to the Main Mining Array, just beneath the Punch-Through Railguns.

    - Logic Clock Swarmer Missiles are now twice as powerful as they were before.

    - I did the Ice Thruster thing. I must admit it does look rather nice.

    - Interior hallways have been spruced up with wedges and glowing conduits.

    - Found room to add some extremely small lava vents, but at least it has some now.

    - Engineering is now full of computers and cables and crap laying around all over the floor on the lower level.

    - Just as I was wrapping this up, NPC Pirates attacked me with a Cruise Missile Autoloader. I managed to blind jump away in the nick of time, but one of them hit a jump nacelle and did a bit of damage. I've repaired all of that, and scoured the ship for any additional damage, but don't see anything else. Do let me know if you find something that needs fixed.
    The Main Railgun Array has received a makeover, consolidating many of the barrels and adding hundreds of additional modules. This makes it stronger, while consuming a comparative amount of Power, and with increased Armor Penetration, but does not fire as many individual projectiles.