This update fixes some damage discovered after a surprise Pirate attack using our own Blackjack Cruise Missiles against us. After our initial sweep of the ship, some additional block damage was discovered in the lower half of the starboard Jump Nacelle, which was easy to miss because the affected blocks were Black Standard. Both Jump Nacelles have also received a slight makeover, making them a little more swaggy, as the Jump Modules are now visible through the Charged Varat Circuits.
Also featured in this update, the Adamant's prototype Turrets have been replaced with more asthetically pleasing official designs. While all turrets feature Railguns, a variety of Missile systems have been added to them. The two Ion Turrets at the front end of the Mining Array have Ion Lock-Ons, the four Punch-Through Turrets at the "corners" of the ship have standard Explosive Lock-Ons, all the rest have Gatling Rockets whose purpose is not to inflict damage, but rather to overwhelm enemy AMTs so that your real Missiles launched from the Adamant's Horizontal Missile Arrays and Swarmer Tubes can reach their targets.
This should conclude the Adamant dev cycle. Bro Star Manufacturing will return with the updated Autoloader once the Rail Transfer Block becomes a reality.