Okay, so I'm fairly new to StarMade, but even tough I only made one ship so far, I can't resist the temptation to jump right on the big ones (at least my Minecraft experience should help). I was planning not to post anything until it was completed, but seeing some other posts in this section, I wouldn't say "no" to some feedback and maybe suggestions. So here it goes.
I am trying to recreate the StarCraft Battle Cruiser, most specifically Hyperion (even tough I had to get some parts from the normal one, like the command tower). If you want to see the images I'm looking at, google (in Images) "starcraft hyperion".
Progress Images: http://imageshack.us/g/1/10227926/
Current-State Images: http://imgur.com/a/7CZfx#0
Basic info:
Role: Heavy Battle Cruiser
Class: Titan (Nameless); Calbiri (Blitzwing); Prince (Calbirian Complexity Scale - 14.2 Mb)
Length: 808m
Width: 296m
Height: 98m
Mass: 217,648.0
Thrust: 168,326.8
Power: 475,598,754.7 (9,095,875.0 e/sec)
Shields: 3,323,073.0 (38,959.0 s/sec) [5.0 sec Recovery]
Firepower:
Both wings (the tip of them) have 6 very big Antimatter Cannons. Each one has:
-Damage: 25% = 787.5
-Distance: 25% = 1,535.2
-Reload: 25% = 68.8
-Speed: 25% = 93.8
DPS Per Cannon: 11,446.2
Total DPS: 137,354.6
Also, both wings have a huge d1000 missile - a.k.a. a Tactical Nuke. The only way to fire it with precision is looking through the wing cockpit, but it is worth it.
-Damage: 20% = 672.9
-Distance: 20% = 255.7
-Reload: 20% = 7.4
-Speed: 20% = 6.9
-Radius: 20% = 43.3
Under the command bridge, there is an array of 10 relatively small SD-KB (heat-seeking) missiles, and an equal one of SD-BB (tracking) missiles. They work as kind of a "swarm" missiles.
Both SD-KBs and SD-BBs:
-Damage: 20% = 229.2
-Distance: 20% = 87.1
-Reload: 20% = 21.8
-Speed: 20% = 2.5
-Radius: 20% = 16.8
On each wing there is an array of d1000 missile pods, all linked in the same computer, 68 in total. Each one has:
-Damage: 20% = 374.6
-Distance: 20% = 142.3
-Reload: 20% = 13.3
-Speed: 20% = 3.9
-Radius: 20% = 25.5
On the middle of the ship, going all the way to the front, is the Yamato Cannon. It is a circular array of AMC "rods" that I estimate to have ~600 blocks each.
Each rod:
-Damage: 25% = 635.0
-Distance: 25% = 1294.0
-Reload: 25% = 77.4
-Speed: 25% = 78.5
DPS/rod: 8,187
#of rods: 255
Total DPS: 2,087,709.8
Turrets:
46x Light Turret:
Length: 26m
Width: 12m
Height: 8m
Mass: 115.7
Thrust: N/A
Power: 20,000.0 (1,052.8 e/sec)
Shields: 20,277.0 (991 s/sec) [0.5 sec Recovery]
2x AMC Cannon:
=>Each cannon is made of 4x AMC Array. Stats for each array:
-Damage: 25% = 151.8
-Distance: 25% = 530.0
-Reload: 25% = 299.2
-Speed: 25% = 30.2
DPS/array: 507.3
DPS/cannon: 2,029.4
Total DPS: 4,058.8
4x Heavy Turret:
Length: 50m
Width: 30m
Height: 18m
Mass: 753.6
Thrust: 67.1
Power: 31,538.9
Shields: 58,219.0 (2118 s/sec) [1.0 sec Recovery]
1x Heavy AMC Cannon:
-Damage: 25% = 1,305.5
-Distance: 25% = 2,354.2
-Reload: 25% = 57.7
-Speed: 25% = 145.5
DPS: 22,625.6
2x Light AMC Cannon
-Damage: 25% = 207.1
-Distance: 25% = 617.4
-Reload: 25% = 217.6
-Speed: 25% = 35.7
DPS/cannon: 951.7
Total DPS: 1,903.4
Total AMC DPS: 24,529
2x SD-KB Missile:
-Damage: 20% = 266.1
-Distance: 20% = 100.4
-Reload: 20% = 18.9
-Speed: 20% = 2.8
-Radius: 20% = 18.9
1x Railgun Turret:
Length: 135m
Width: 24m
Height: 20m
Mass: 1912.1
Thrust: 504.8
Power: 28,578.9 (83,147.0 e/sec)
Shields: 97,228.0 (3,064 s/sec) [2.0 sec Recovery]
1x AMC Railgun:
=>The Railgun is made of 5x AMC Array. Stats for each array:
-Damage: 25% = 928.8
-Distance: 25% = 1,758.6
-Reload: 25% = 64.0
-Speed: 25% = 107.9
DPS/array: 14,512.5
Total DPS: 72,562.5
Armor & Cockpits
Notice that the hull is five layers of hardened hull. This apllies to almost the entire ship (some exceptions here and there), so even if the enemy bypass the shields (wich are a lot and recover nearly instantly, probably even more in the future!) he/she will have a hard time going through that. And there are lots of cockpits in it, so even tough it may take some time to find the right one, it allows for more precision on certain weapons (like the Nukes) and it will be harder for the enemy to blind you by destroying the cockpits.
====Original Post=======
Decorative Areas:
Since the ship would be somewhat empty if it was just pure "ship" (did that make a any sense?), there are some things that are there for nothing but decoration. There is the wall surrounding the core (because after all, isn't it the CORE of the ship?), some computer rooms (so the crew can play StarMade :P)(note that I pretend that objects with a glass on top are computers, the glass is the screen), the Control Room (with the weapons computers and etc) and the two-level Command Tower.
Planned:
Since this is still WIP, most parts of the ship are still being built. I will add lots of hangars for various sizes of ships, including some designed for other ships of other roles I will design during the process (like bomber, fighter, salvager, repair ship, etc), some more missiles (big SD-KBs and BBs this time) and cannons, both more in the front of the ship. And, of course, the goddamn Yamato cannon, the symbol of the SC Battlecruiser, won't be missing! It will be just HUGE, going hundreds of blocks long and a lot thick, and I will take out everything from Reload (except for 5% so it doesn't get too slow) and put it into Damage. Let's see if something can withstand a shot from it once it is completed. Muahahaha! And I'm also going to make some more stuff for decoration, like a show-off reactor (the main ones are spread through the ship, you can see the one I'm currently building on one of the images) and some living quarters.
So, what do you guys think of the ship so far?
=======================
Changelog:
(more datailed updates will be commented)
=07/09=
-Big Turrets remade
-Blue lamps in outside decoration substituted for Ice Crystals
-Power Core & Shield Generator built
-Weapons Improved
-Bomb arrays added
=07/27=
-Engines remade
-Living quarters & bar built
-Yamato Cannon built
=07/28=
-Light Turret (former Small Turret) remade
-Heavy Turret completed
-More energy generation/storage obtained
=07/30=
-Railgun Turret built
=08/04=
-AA Turret Built
-Minigun Turret Built
=08/17=
-Cargo Area Built
-Miner/Repair ships docks built
=09/08=
-Fighter Bays built
I am trying to recreate the StarCraft Battle Cruiser, most specifically Hyperion (even tough I had to get some parts from the normal one, like the command tower). If you want to see the images I'm looking at, google (in Images) "starcraft hyperion".
Progress Images: http://imageshack.us/g/1/10227926/
Current-State Images: http://imgur.com/a/7CZfx#0
Basic info:
Role: Heavy Battle Cruiser
Class: Titan (Nameless); Calbiri (Blitzwing); Prince (Calbirian Complexity Scale - 14.2 Mb)
Length: 808m
Width: 296m
Height: 98m
Mass: 217,648.0
Thrust: 168,326.8
Power: 475,598,754.7 (9,095,875.0 e/sec)
Shields: 3,323,073.0 (38,959.0 s/sec) [5.0 sec Recovery]
Firepower:
Both wings (the tip of them) have 6 very big Antimatter Cannons. Each one has:
-Damage: 25% = 787.5
-Distance: 25% = 1,535.2
-Reload: 25% = 68.8
-Speed: 25% = 93.8
DPS Per Cannon: 11,446.2
Total DPS: 137,354.6
Also, both wings have a huge d1000 missile - a.k.a. a Tactical Nuke. The only way to fire it with precision is looking through the wing cockpit, but it is worth it.
-Damage: 20% = 672.9
-Distance: 20% = 255.7
-Reload: 20% = 7.4
-Speed: 20% = 6.9
-Radius: 20% = 43.3
Under the command bridge, there is an array of 10 relatively small SD-KB (heat-seeking) missiles, and an equal one of SD-BB (tracking) missiles. They work as kind of a "swarm" missiles.
Both SD-KBs and SD-BBs:
-Damage: 20% = 229.2
-Distance: 20% = 87.1
-Reload: 20% = 21.8
-Speed: 20% = 2.5
-Radius: 20% = 16.8
On each wing there is an array of d1000 missile pods, all linked in the same computer, 68 in total. Each one has:
-Damage: 20% = 374.6
-Distance: 20% = 142.3
-Reload: 20% = 13.3
-Speed: 20% = 3.9
-Radius: 20% = 25.5
On the middle of the ship, going all the way to the front, is the Yamato Cannon. It is a circular array of AMC "rods" that I estimate to have ~600 blocks each.
Each rod:
-Damage: 25% = 635.0
-Distance: 25% = 1294.0
-Reload: 25% = 77.4
-Speed: 25% = 78.5
DPS/rod: 8,187
#of rods: 255
Total DPS: 2,087,709.8
Turrets:
46x Light Turret:
Length: 26m
Width: 12m
Height: 8m
Mass: 115.7
Thrust: N/A
Power: 20,000.0 (1,052.8 e/sec)
Shields: 20,277.0 (991 s/sec) [0.5 sec Recovery]
2x AMC Cannon:
=>Each cannon is made of 4x AMC Array. Stats for each array:
-Damage: 25% = 151.8
-Distance: 25% = 530.0
-Reload: 25% = 299.2
-Speed: 25% = 30.2
DPS/array: 507.3
DPS/cannon: 2,029.4
Total DPS: 4,058.8
4x Heavy Turret:
Length: 50m
Width: 30m
Height: 18m
Mass: 753.6
Thrust: 67.1
Power: 31,538.9
Shields: 58,219.0 (2118 s/sec) [1.0 sec Recovery]
1x Heavy AMC Cannon:
-Damage: 25% = 1,305.5
-Distance: 25% = 2,354.2
-Reload: 25% = 57.7
-Speed: 25% = 145.5
DPS: 22,625.6
2x Light AMC Cannon
-Damage: 25% = 207.1
-Distance: 25% = 617.4
-Reload: 25% = 217.6
-Speed: 25% = 35.7
DPS/cannon: 951.7
Total DPS: 1,903.4
Total AMC DPS: 24,529
2x SD-KB Missile:
-Damage: 20% = 266.1
-Distance: 20% = 100.4
-Reload: 20% = 18.9
-Speed: 20% = 2.8
-Radius: 20% = 18.9
1x Railgun Turret:
Length: 135m
Width: 24m
Height: 20m
Mass: 1912.1
Thrust: 504.8
Power: 28,578.9 (83,147.0 e/sec)
Shields: 97,228.0 (3,064 s/sec) [2.0 sec Recovery]
1x AMC Railgun:
=>The Railgun is made of 5x AMC Array. Stats for each array:
-Damage: 25% = 928.8
-Distance: 25% = 1,758.6
-Reload: 25% = 64.0
-Speed: 25% = 107.9
DPS/array: 14,512.5
Total DPS: 72,562.5
Armor & Cockpits
Notice that the hull is five layers of hardened hull. This apllies to almost the entire ship (some exceptions here and there), so even if the enemy bypass the shields (wich are a lot and recover nearly instantly, probably even more in the future!) he/she will have a hard time going through that. And there are lots of cockpits in it, so even tough it may take some time to find the right one, it allows for more precision on certain weapons (like the Nukes) and it will be harder for the enemy to blind you by destroying the cockpits.
====Original Post=======
Decorative Areas:
Since the ship would be somewhat empty if it was just pure "ship" (did that make a any sense?), there are some things that are there for nothing but decoration. There is the wall surrounding the core (because after all, isn't it the CORE of the ship?), some computer rooms (so the crew can play StarMade :P)(note that I pretend that objects with a glass on top are computers, the glass is the screen), the Control Room (with the weapons computers and etc) and the two-level Command Tower.
Planned:
Since this is still WIP, most parts of the ship are still being built. I will add lots of hangars for various sizes of ships, including some designed for other ships of other roles I will design during the process (like bomber, fighter, salvager, repair ship, etc), some more missiles (big SD-KBs and BBs this time) and cannons, both more in the front of the ship. And, of course, the goddamn Yamato cannon, the symbol of the SC Battlecruiser, won't be missing! It will be just HUGE, going hundreds of blocks long and a lot thick, and I will take out everything from Reload (except for 5% so it doesn't get too slow) and put it into Damage. Let's see if something can withstand a shot from it once it is completed. Muahahaha! And I'm also going to make some more stuff for decoration, like a show-off reactor (the main ones are spread through the ship, you can see the one I'm currently building on one of the images) and some living quarters.
So, what do you guys think of the ship so far?
=======================
Changelog:
(more datailed updates will be commented)
=07/09=
-Big Turrets remade
-Blue lamps in outside decoration substituted for Ice Crystals
-Power Core & Shield Generator built
-Weapons Improved
-Bomb arrays added
=07/27=
-Engines remade
-Living quarters & bar built
-Yamato Cannon built
=07/28=
-Light Turret (former Small Turret) remade
-Heavy Turret completed
-More energy generation/storage obtained
=07/30=
-Railgun Turret built
=08/04=
-AA Turret Built
-Minigun Turret Built
=08/17=
-Cargo Area Built
-Miner/Repair ships docks built
=09/08=
-Fighter Bays built