I prefer to call it a "Public service announcement"you almost got away with it!
did i say anything of the sort? no. its a common sense fact that people who are passionate and emotional about things can get heated and say stupid shit. that doesnt mean everyone always does otherwise they dont care.And if I don't swear I am not emotionally involved?
you actually dont have to act careful as long as youre willing to accept the consequence of your actions. in this case it may be you no long talking to whoever said something you dont like. theyre probably fine with that though...but have to act careful if you insult someone you talk to or someone (or something like someones fucking bullshit car) who is not involved in the conversation.
^ this guy got it right. this is a consequence of acting improperly that he may or may not care about.personal attacks and belittlement only serve to marginalize your view and will cause it to be dismissed.
I find it interesting that RP players, who claim that the current power system encourages doom CUBES, also claim that the system requires ships to have at least one long dimension...Lastly, the current need for power in long lines has some of the greatest impact on the shape and appearance of any ship in the game. It restricts the design of ships by creating a need for the ship to be long in at least one dimension
Actual Translation: Other scifi sources already having a systems mechanic is not a requirement for Starmade to have it.Translation: Only my view of sci fi, and my sci fi sources, are to be applied to this sci fi game.
I thought it was more of a suggestion that, if the main thing you want to play the game for is interior design and roleplay, you should use something else designed for that (like a doll house) instead of damaging the rest of the mechanics in the game for that purpose, and not an attempt at an attack on someone's "manhood"(???????????).Translation: I don't like what you like, so here's an infantile attack on your manhood.
Translation: If you do not play as I play you don't understand how to play.
Actual Translation: If you were experienced in PvP and meta level system designing like me, you would immediately be able to see the severe negative gameplay consequences that things like heatboxes, ships composed of 90% filler, and what is essentially the return of core drilling would have on combat and ship design.Translation: You've never engaged in combat, and I know this, as you disagree with me.
My response was to the OP, who asked for our opinions, and did not require that I read and adjust that opinion based on the 11 pages of comments it has so far generated.You and the RP scum went into a thread, not reading anything that had been posted. You then posted an opinion that had already been posted several times before without reading any of the responses to it essentially dragging the discussion back to a previous point.
Perhaps you should recognize that this game is not what you're looking for. It has been built, from the very start, to be more than a PVP game. Were it only PVP, we would not need asteroids, planets, NPC's, and all the other content that has been implemented and is still to be included. The crew features I suggested in my OP are in line, and mesh well with, those that have already been slated for development by Schine. If this were a PVP game, they would have just created a single-sector arena where players can fight the ships built in creative mode. The opinions that you are, frankly, ranting about in this thread, do not have any reality to the game being developed. Perhaps it is time you take your ball and go home if you don't want to play the actual game and can't play nice with the other players on the field....while i would be perfectly fine with characters being removed completely from the game, not saying it should just that it wouldn't bother me, and focus entirely on ships and your faction.
This is what you got from, "F*ck your sci fi?"Actual Translation: Other scifi sources already having a systems mechanic is not a requirement for Starmade to have it.
(a) No one is arguing that Starmade power generation should be a carbon copy of the systems depicted in other venues. Taking 1000's of examples of those who came before you into consideration is not normally frowned upon.His point was that it doesn't matter if other scifi uses or doesn't use our line reactors- the game should be balanced based around what is good for the game, not around what other scifi has
Grow up, young man, you do little to further your point of view by labeling me with schoolyard insults.you absolute fucking walnut
You are superimposing your own sense of reason over the ramblings of another poster, who presents himself as an angry child. I'm sure you are quite aware what his intent was when he instructed others to go play with their doll houses. Also, few are interested in solely interior design and roleplay. At most, some will lean further to one side than the other. It is not "us versus them". I build solely for PvP and efficiency, yet I still spend a phenomenal amount of time on cosmetics, for instance.I thought it was more of a suggestion that, if the main thing you want to play the game for is interior design and roleplay, you should use something else designed for that (like a doll house) instead of damaging the rest of the mechanics in the game for that purpose, and not an attempt at an attack on someone's "manhood"(???????????).
I am quite experienced in PvP, my designs are among the most complicated and logic riddled on my server, and I am quite aware of the issues with heat boxes and such (I am no fan of heat boxes whatsoever). The original poster assumes that he is the be-all end-all of pvp knowledge and incessantly denigrates the knowledge and experience of others without justification. I pointed out his ignorance and overinflated sense of self worth.Actual Translation: If you were experienced in PvP and meta level system designing like me, you would immediately be able to see the severe negative gameplay consequences that things like heatboxes, ships composed of 90% filler, and what is essentially the return of core drilling would have on combat and ship design.
foot stomping tantrum
Grow up, young man
presents himself as an angry child
I pointed out his ignorance and overinflated sense of self worth.
A thin veil over insults does not constitute the moral high ground. We're all in the same cess-pit here. If you are indeed, 'no fan of heatboxes,' what is the point related to this discussion that you are arguing contrary to the people who also hold that same opinion? I'm pretty sure even Raisinbat has agreed in one of these threads that his posts are harsh, so it's not that.infantile and insulting behaviors.
His point was that it doesn't matter if other scifi uses or doesn't use our line reactors- the game should be balanced based around what is good for the game, not around what other scifi has,
Look, your counter-argument has nothing to do with what Lecic posted. The sci-fi argument was brought up as a point that StarMade's power generation system was not similar to any sci-fi setting and for that reason was immersion-breaking or illogical and should be changed regardless of balance or meta-building concerns. I maintain that this view should have no bearing on how StarMade is balanced because StarMade is not a simulator for other Sci-Fi's. The reasons it should not try to do so have been covered better elsewhere.(a) No one is arguing that Starmade power generation should be a carbon copy of the systems depicted in other venues.
Dude, i don't need a nav marker to drill through any ship with a decent weapon. Escpecially if i can find it easily, it's fine, there is plenty of interior around your power reactor so i'll find out where to shoot easily.Core drilling was the result of the targeting reticle being tied to the core, and destroying the core meant death regardless of the status of the rest of the ship. All they need to do for the reactor system is make it so that the loss of a block or two does not mean that the reactor cease working altogether. That, and the fact that reactors aren't tied to any specific location on a ship means that they don't have to be an easy target.
That said, it makes real sense that destroying the reactor on a ship would result in power loss and/or crippling of a ship. There's a reason that auxiliary power and batteries are a thing. If players can't accept the idea of critical systems being damaged on a ship, then we're rapidly devolve to floating health kits and power-ups.
The problem is people in PVP love to win. they make a ship, and test it against another one of roughly equal size, then see if they can beat it, whoever loses is going to try and win the next time, so they either optimize or go slightly bigger (usually a bit of both). Fight again, and cycle repeats. Then you have a very few select people that make a big ass ship. When ones faction's faction-mate unveils their big ass ship, everyone in an opposing PVP faction freaks out and goes though everything they have seeing if they can make it. They can only counter it through numbers or a bigger better ship. This happened in real life with warships from the 1890's through the 1940's, with several nations spending vast sums of money (trillions adjusted to our time over the 50 or so years) to keep up, with some ship advances, like HMS dreadnought, completely obsoleting fleets of ships before it and resetting the score.Seems to me that the same people saying "we want to have to place fewer systems, it's boring" are the same people saying "don't want filler blocks" are also the same people want to make huge ass pvp ships.
So which is it? You want big ships with lots of power without having to plop a gazillion blocks? Or you want more complex and interesting design choices for systems? They're opposites.
Hey I'm sure plenty of Americans would of loved it if our military hadn't of spent so many billions on the F-35, but it follows this same logic. If your not absolutely pulling all the stops and putting every advantage you can into it, why bother when it comes to pvp?If you don't want to use fillers then don't. Think of the heat boxes and the systems they relate to as a cube of the current blocks. Pretend there's no spaces to fill with fillers. Stop being so damn aggressive about it. These guys are working hard for years to make an awesome game better. Pull your head in and work with it. Clearly, like pretty much everything in life, this is going to be a compromise where not everyone has it entirely the way they'd prefer.
aside from the hypocricy in a lot of your statements where you stooped to the same level you were criticizing... i actually agreed with a lot of your post, except this bit here stands out pretty harshly.Also, few are interested in solely interior design and roleplay. At most, some will lean further to one side than the other. It is not "us versus them". I build solely for PvP and efficiency, yet I still spend a phenomenal amount of time on cosmetics, for instance.
this is of course wrong, but without a qualifer to "not good enough" it hard to talk about specifics.no matter how optimized or impressive your ship its not good enough.
this is so obvious im almost ashamed that you have to explain it, it was cringy to read. but youre dead on accurate...If you make a system where you give us filler blocks and then say "place them if you want, its up to you", and they are ever so slightly better than not placing them, then you didn't give us a choice at all. All it takes is for someone to "game" the system, and if you don't follow suit, you handicap yourself, your ships, and your faction friends.
Thank you for an adult response.The problem is people in PVP love to win. they make a ship, and test it against another one of roughly equal size, then see if they can beat it, whoever loses is going to try and win the next time, so they either optimize or go slightly bigger (usually a bit of both). Fight again, and cycle repeats.
Didn't think I'd see a Nuremberg Trials: My Feelings Were Holocausted boogaloo, but here we are.*I've hit puberty please be impressed by my well-honed points about how Lecic's certain phrases insult my ego*
It was deleted as a result of the post it was responding to being deleted. I had nothing to do with it.Your entire (now conveniently deleted) 'translation' post
It was intentionally condescending. There once was a time when childish tantrums were addressed as such.was intentionally troll-y though
I've no need of a thin veil. A turd is a turd and I label it as such. I do not dissect it in hopes of finding a hidden gem of a corn kernel.A thin veil over insults does not constitute the moral high ground.
My point was directed at the childish manner in which the issues were being presented and the overinflated sense of self worth of those presenting.We're all in the same cess-pit here. If you are indeed, 'no fan of heatboxes,' what is the point related to this discussion that you are arguing contrary to the people who also hold that same opinion?
It was exactly that. Admitting you are behaving as a vulgar buffoon does not shield you from criticism of past and future behavior of the same type.I'm pretty sure even Raisinbat has agreed in one of these threads that his posts are harsh, so it's not that.
Exactly. There is a plethora of past sci-fi, much written by amazing minds such as Asimov, that can be considered when designing sci-fi systems. Not imitated, but considered. Perhaps nothing will come of it, yet that is irrelevant. Simply shouting down consideration of material that has come before smacks of willful ignorance and close mindedness. All ideas should be considered, and preferably, politely.Lots of people have made justifications for power-changes with reasoning based in their specific sci-fi favorite. No-one suggests carbon copies.
Correct. And others are free to respond in a similar fashion and/or point out crass behavior.He can state his point however crassly, imprecisely and ineffectively as he wants.
Did he not denigrate the character of others? The opinions of others? Was there not any substance of his post that provided little or no merit? Why was this acceptable, yet "thinly veiled" cynicism in response not so?but it is bad form to re-state it in such a way as to twist the meaning, put words in his mouth and denigrate his character and opinion especially when you presented nothing else of any merit.
There is a vast gulf between "overwriting Starmade" and taking other ideas into consideration.The point that non-StarMade sci-fi should not overwrite StarMade has been made so often one would hope it would be recognized immediately as a main tenant of 'our side's' collective opinion.
Who brought this point up exactly as you presented it? Who has stated that immersion or logic should supercede balance in Starmade, no questions asked?Look, your counter-argument has nothing to do with what Lecic posted. The sci-fi argument was brought up as a point that StarMade's power generation system was not similar to any sci-fi setting and for that reason was immersion-breaking or illogical and should be changed regardless of balance or meta-building concerns.
Few, and more likely none, of the opposing side are suggesting that Starmade should be a simulator for other sci-fi genres. You are speaking in absolutes, and therein lies the issue. There is room for discussion, polite discussion mind you, and sharing of ideas. You will experience none of this if either side regresses to name calling, vulgarity, and the shutting down of dissent. I may not personally agree with another's view of the proposed power systems, and I may not agree with the methodology they employed to establish those views, but I am willing to listen to both without throwing a tantrum.I maintain that this view should have no bearing on how StarMade is balanced because StarMade is not a simulator for other Sci-Fi's. The reasons it should not try to do so have been covered better elsewhere.
Only in response, my friend, only in response. I've often disagreed with others on these forums, yet was able to express it without peppering the boards with f-bombs and silly caricatures. If another is fighting dirty, I've no issue with a bit of dirt beneath my nails.aside from the hypocricy in a lot of your statements where you stooped to the same level you were criticizing...
I did not say that this mentality does not exist. My point was that this view....this thinking in solely absolutes....is based on a falsehood. A falsehood that states there is nothing between black and white, 0 and 1, and all must choose (or already have chosen) a side. PvPers and RPers would find much common ground, perhaps, if they resisted in viewing the "other" as the devil.i have personally witnessed an us vs them mentality. you may not see it, but that doesnt mean it doesnt exist.
Well, in all honesty....that's likely because the PvPers keep turning their creations into confetti..... =) Expect a sour response.....im sure ill be called biased for making this observation, but i find the rp crowd to be much more vocal in their hatred for pvpers than the other way around; maybe thats just because most of my friends playing this are in the pvp crowd....
That would make them no better that those on our side who behave similarly.the "rp crowd" is quick to call me all kinds of names, hacker, cheater, exploiter, shitty builder who relies on pvp for validation, etc... (my nickname on several disc servers now is "that guy with hacky bullshit") but most of my ships have rp elements in them that the rp people either ignore or are quick to criticize my lack of building skill compared to them, etc. (i thought looks were subjective folks, i like my interiors)
Well, again for the sake of fairness, you'll likely find less denigration from your own flock that the opposition's =)on the other hand, the pvp crowd doesnt call me an rp carebear, shitty pvp builder who relies on rp for validation, rainbow flavored unicorn interior designer, (outside of jokes) even though i have some full on rp ships with tons of useless logic, display fluff, and rail doors/elevators etc.
Actually, only one of my responses to Lecic pertained to him attempting to insult me directly. Witty jargon loses a bit of it's edge when it's not applicable to it's target.Didn't think I'd see a Nuremberg Trials: My Feelings Were Holocausted boogaloo, but here we are.
In bird culture, this is considered a 'dick' move.It was intentionally condescending.
or being intentionally condescending.There is room for discussion, polite discussion mind you, and sharing of ideas. You will experience none of this if either side regresses to name calling, vulgarity... ...shutting down of dissent.
There was though some substance relevant to the topic in all of Raisinbat's terribly triggering posts. You entered the topic and only made character criticisms without any input to the topic which is not acceptable IMO. Probably the real reason your post was deleted if you yourself had no hand in doing so.Did he not denigrate the character of others? The opinions of others? Was there not any substance of his post that provided little or no merit? Why was this acceptable, yet "thinly veiled" cynicism in response not so?