Honestly 90% of this thread appears to be 'I've worked out how to get optimal performance out of flawed mechanics so you better not replace them with ones that are harder to exploit.' aka people maintaning the status quo for personal benefit.
More like "I want to make things that look a certain way so lets get rid of any mechanical limitations no matter how badly it fucks up the game. Also i should be able to compete with people who have spent hundreds of hours optimizing designs without any effort on my part even though i dont participate in the game i just dont like the idea that someone else is better than me. Also i make up lots of ideas of things that are problems ingame like not having interior despite having zero basis for this and being proven wrong multiple times, but that won't stop me from repeating it forever and ever. Also despite never having taken part in PVP you should listen to me about how combat works even though everyone with more experience is telling me it's not true. Also ships should be full of empty space like space engineers and empyrion, even though those games have garbage combat and i should be playing those games instead of starmade, but i dont because deep down i know starmade is much better i just dont understand why so im going to screw it up by copying worse games. Also i refuse to present any arguments whatsoever for why these changes should happen and yet people should listen to what i say, because i also have no experience and dont know what im talking about."
Just
* harder to exploit? You really are
a great guy if you think that's what people have against this s
tuff, but no go ahead and keep saying it because that makes it true. The heatbox system is a disaster for exploits, because we're NOT going to have empty space; we're going to fill it with more docked guns and/or fighters that don't have massive heatboxes or don't care about them. Just the same trash over and over again: You're just mad! You don't like it because you can't exploit it! WAH WAH WAH!
We want
less exploits you
awesome guy, that's what the actual 90% of posts are for; but go ahead and brush off
compliments again because thats all you know how to do.
And where is your benefit, if you have less people to play with? Because I am not very interested to compete in competing with min maxed ships that have only 5% of its space for interior. And I think many guys who like to build with interior think the same as me. Do you think this 5% maximum interior gameplay will attract many players on the long run, or would it attrackt more if players are free to have interior?
Once again everyone else has to explain your
* position to you. No i don't want to play a game where mechanics are thrown out the
* window. I don't want to play space engineers or empyrion because those games have terrible combat, why aren't
you playing those games? All the interior you want and it doesn't matter. You're still failing to explain WHY you need this extra space; your ships are terrible now, they'll be terrible later.
I also don't understand, where it limits your personal gameplay, if you simply can leave the space open and the rp-builders can put some decoration in that free space if they like to. Can you please tell me where you are conflicted with that gameplay-wise?
Because my gameplay is building effective ships. You want to eliminate effective ships. Again, your entire premise for wanting this is incredibly
well thought out. What it sounds you really want is gameplay
awesomeness where no ships are better than others.