- Joined
- Oct 30, 2015
- Messages
- 691
- Reaction score
- 254
This thread is about the decision to 'lock-in' or start fresh. We are the early adopters for a game that has not even left it's Alpha-state yet. Our community debates making fundamental changes to the game mechanic and I can see two conflicting aspects to some decisions; should we keep a feature the same to preserve the work that has gone into existing builds, or can we 'break' something so that it will work better for all builds that come after?
For example, I joined a thread trying to improve the detailing of small builds. I threw out a suggestion that would alter the smallest slab by giving it bevels. The idea did not get traction (and for the record- I am not trying to resurrect it). The best argument against the idea was " this will change my existing builds".
So that brings us to this thread and what I hope will be a civil discussion. On the one hand the current players of SM are likely going to be core-community after the game is released and preserving their great builds is a worthy sentiment. On the other hand I would like people to look ahead to the games full release (and we hope massive popularity) and imagine how many more players there will be...and how many ships they (and we) are going to build over the following years. Will our current builds still be relevant? Is it more important to maintain the museum of our past or should consider the shipyards of the future?
For example, I joined a thread trying to improve the detailing of small builds. I threw out a suggestion that would alter the smallest slab by giving it bevels. The idea did not get traction (and for the record- I am not trying to resurrect it). The best argument against the idea was " this will change my existing builds".
So that brings us to this thread and what I hope will be a civil discussion. On the one hand the current players of SM are likely going to be core-community after the game is released and preserving their great builds is a worthy sentiment. On the other hand I would like people to look ahead to the games full release (and we hope massive popularity) and imagine how many more players there will be...and how many ships they (and we) are going to build over the following years. Will our current builds still be relevant? Is it more important to maintain the museum of our past or should consider the shipyards of the future?
Last edited: