So far, it\'s the bottom face of my amphibious-assault \"battlecruiser\" (sorry, i just like the way that word sounds, heh). That is, it is configured for planetary siege, if you note the bottom armor plating, ventral midsize cannons (they\'re not ships :P), and 18-slot dropship/shuttle berths.
I\'m still trying to decide how many and where I want to locate the cruise-missile silos (they\'ll be configured to dock ship cores laden with distintegrator modules).
I\'ve actually added a bit to it - here are some updates (sorry for the quality - fast snapshots):
This is the ship underbelly, inside of the armor plates. As you can see, some power conduits running the length of the ship. As an aside, the large bit is exposed through the plates for aesthetic effect although realistically, you\'d want to protect these bits.
This includes some of the extra bits tacked on to the dropship staging area. It\'s very rough, and I haven\'t yet beviled the edges and carved designs into the ship plating. If you look between the plates, you might be able to find the internal maintenance bays (plexdoors). Am looking to cover that with a plate sticking further out from the ship so that smaller ships and equipment can navigate up to and inside them.
Four smaller AM weapons rest just outside the dropship staging area (low-damage, high RoF and pushback). Hopefully, they\'ll keep that pesky AI from harassing my dropship berths.
One of the two planned large guns rests on the central plate in the new section (there will be a dorsal and a ventral gun). This will be the ship\'s primary anti-capital battery.