Ok maybe I'm just too into simulators and "realistic" games I love StarMade I really do... I've known of this game only for about a year now and started playing after trying every other game out there having to do with space and sandbox. Now I love battling ships pirates (aliens/people) in control of a ship or drones but I HATE completely HATE the idea of ANY life form that lives thrives attacks and procreates in the vacuum of space... Pirates are enough don't need squid/whales and other BS like giant flying doughnuts eating hulls of my ship or stations, don't need massive swarms of beings ravaging my server sector to sector though it would be nice for large wars now and then.
What I would like are creatures specific to each planet and an ecosystem that keeps balance of life on each (when loaded) meaning you kill off or over harvest one life form you may need to repopulate creatures from another planet to get things back in order or certain plants and stuff wont grow or certain life forms attack each other for food. I'd like to see small things added to give a scientific aspect to the game, like researching aliens will give you knowledge about that life form thus making weapons and breeding skills more effective when attacking hunting or breeding a life form. And like to see us needing alien life for food and requirements for water and air mined from the surface by science teams. The ability to breed/train certain life forms as pets, and take them into battles, either arena style on some illegal trade planet or station or used as ship raiding beast released into the halls of enemy ships your trying to take over slaughtering any crew it comes across I mean who hasn't dreamed of having an alien superdog?
I love this idea of alien life but I don't want to play a game that has turned to 90's/80's themed B-movie like floaty alien life in space... that shoots plasma weapons or pulse weapons of all things (and I know there is all sorts of possibility of different forms of life) but ANYTHING that isn't planet based should require a spaceship and be considered a higher form of intelligence i.e. more default factions at the most I would accept a life form like the reapers from Mass effect 2-3 or the AI from X3 Terran Conflict, they have all the qualities that I just said I don't want but makes more sense to me. My hopes are for an ancient alien life that has been turned into the highest form of evolution aside (pure energy) and that is to become the ship itself... a machine with organic heritage and mind, machines so old they don't even know where it came from... they don't reproduce they are built and they are built for one reason... to build more.
This creature does not care about anything that doesn't help them in some way and normally can be found closer to the sun because they use solar heat and light for energy and one main tactic they use is to attack using the suns brightness to mask their approach. They don't attack that often in fact are very rare, but when they do it would take the joint effort of humans the Trading Guild and even the Pirates to set aside differences and drive the alien life back to their "hot zones" or out faraway from the sun killing power and killing the "reaper like" ships until their numbers rise again and they can attempt another attack.... not every star will be home to them as again they are very rare but when they do show their face you will be in amazement as to how or where they even hide themselves in the first place. When they do attack they will focus one generally one sector unless there are no ships in the area and will come from as far as 20 sectors away meaning attacks can be very long or in waves short/long.
Though there are some things I can't stand and purely hate (floating space aliens/space whales) and I wish were never introduced into the realm of science fiction even, I can find that with a little compromise we can all come to an agreement in what type of life we would like to see... I wish I knew how to make a poll as we should be voting on this subject... give pictures and a short description of how the life form acts/lives/attacks... and a check box next to if you would like to see something same or similar in the game, and a small box to note things you'd like to see different if it was in the game...this way devs can have a clear picture on what want as users. Thanks guys and gals.
What I would like are creatures specific to each planet and an ecosystem that keeps balance of life on each (when loaded) meaning you kill off or over harvest one life form you may need to repopulate creatures from another planet to get things back in order or certain plants and stuff wont grow or certain life forms attack each other for food. I'd like to see small things added to give a scientific aspect to the game, like researching aliens will give you knowledge about that life form thus making weapons and breeding skills more effective when attacking hunting or breeding a life form. And like to see us needing alien life for food and requirements for water and air mined from the surface by science teams. The ability to breed/train certain life forms as pets, and take them into battles, either arena style on some illegal trade planet or station or used as ship raiding beast released into the halls of enemy ships your trying to take over slaughtering any crew it comes across I mean who hasn't dreamed of having an alien superdog?
I love this idea of alien life but I don't want to play a game that has turned to 90's/80's themed B-movie like floaty alien life in space... that shoots plasma weapons or pulse weapons of all things (and I know there is all sorts of possibility of different forms of life) but ANYTHING that isn't planet based should require a spaceship and be considered a higher form of intelligence i.e. more default factions at the most I would accept a life form like the reapers from Mass effect 2-3 or the AI from X3 Terran Conflict, they have all the qualities that I just said I don't want but makes more sense to me. My hopes are for an ancient alien life that has been turned into the highest form of evolution aside (pure energy) and that is to become the ship itself... a machine with organic heritage and mind, machines so old they don't even know where it came from... they don't reproduce they are built and they are built for one reason... to build more.
This creature does not care about anything that doesn't help them in some way and normally can be found closer to the sun because they use solar heat and light for energy and one main tactic they use is to attack using the suns brightness to mask their approach. They don't attack that often in fact are very rare, but when they do it would take the joint effort of humans the Trading Guild and even the Pirates to set aside differences and drive the alien life back to their "hot zones" or out faraway from the sun killing power and killing the "reaper like" ships until their numbers rise again and they can attempt another attack.... not every star will be home to them as again they are very rare but when they do show their face you will be in amazement as to how or where they even hide themselves in the first place. When they do attack they will focus one generally one sector unless there are no ships in the area and will come from as far as 20 sectors away meaning attacks can be very long or in waves short/long.
Though there are some things I can't stand and purely hate (floating space aliens/space whales) and I wish were never introduced into the realm of science fiction even, I can find that with a little compromise we can all come to an agreement in what type of life we would like to see... I wish I knew how to make a poll as we should be voting on this subject... give pictures and a short description of how the life form acts/lives/attacks... and a check box next to if you would like to see something same or similar in the game, and a small box to note things you'd like to see different if it was in the game...this way devs can have a clear picture on what want as users. Thanks guys and gals.