I've always enjoyed your tutorials, Bench. You've really upped the production level over time and become quite good at making the ideas easy to follow. In your most recent tutorial, I would say that area triggers have always felt a bit sketchy to me, so I look forward to the new detection block you hinted at.
I don't feel like there's been enough done to explain the applications of the pickup rail blocks. It seems like there's more nuance to them than I've seen discussed, anyway. I remember watching someone's ship build a couple of months ago where they had multiple drones launching from and recovering to a single rail, all neat and orderly. Jaw dropping, and I still have no clue how they manage it.