- Joined
- Nov 12, 2012
- Messages
- 39
- Reaction score
- 0
Turret Dock Bug
Prior to this update when docking on a turret docking point ships were able to freely rotate. Now when docking on turret docking points they can no longer move, however they can still freely fire their weapons.
This is a bit of a conundrum when you have a 3 man ship using 2 turrets and the bottom turret can do nothing but shoot the main ships engines to smitherines lol.
Reproduced : 100% of the time
Station Clipping Bug
When going into the sector with the factions station, if the station is not completely loaded into view and a ship gets into a position that part of the station would naturally normally posses, the server will attempt to warp the ship out of the station. However it will attempt to do this over and over in certain instances and eventually crash out the server until the offending ship entity has been deleted from the servers database folder.
This is easily remidied by a server restart and deleting the ship, however if the ship did not have a blueprint saved it gets annoying to have to rebuild entire ships from this issue.
Reproduced : 85% of the time.
(requires getting into position when the station is not fully loaded, this can be difficult estimating the area to position the ship)
Extra Information
Should the use of our server, or contacting any of our members about these bugs the below information is provided and full permission to any staff members or administration of StarMade to use it for testing purposes.
TeamSpeak 3 : ts.nightsongentertainment.com
Pass : white
Server : mc.nightsongentertainment.com:4242
Prior to this update when docking on a turret docking point ships were able to freely rotate. Now when docking on turret docking points they can no longer move, however they can still freely fire their weapons.
This is a bit of a conundrum when you have a 3 man ship using 2 turrets and the bottom turret can do nothing but shoot the main ships engines to smitherines lol.
Reproduced : 100% of the time
Station Clipping Bug
When going into the sector with the factions station, if the station is not completely loaded into view and a ship gets into a position that part of the station would naturally normally posses, the server will attempt to warp the ship out of the station. However it will attempt to do this over and over in certain instances and eventually crash out the server until the offending ship entity has been deleted from the servers database folder.
This is easily remidied by a server restart and deleting the ship, however if the ship did not have a blueprint saved it gets annoying to have to rebuild entire ships from this issue.
Reproduced : 85% of the time.
(requires getting into position when the station is not fully loaded, this can be difficult estimating the area to position the ship)
Extra Information
Should the use of our server, or contacting any of our members about these bugs the below information is provided and full permission to any staff members or administration of StarMade to use it for testing purposes.
TeamSpeak 3 : ts.nightsongentertainment.com
Pass : white
Server : mc.nightsongentertainment.com:4242