[US-Based][RP]The Crucian Expedition [9 Crew Openings!]

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    The Crucian Expedition

    The Crucian (Cer-oo-zshee-un) Expedition is currently seeking new Crewmates to expand their numbers prior to launch onto Multiplayer. We are a Hardcore Faction that may turn to Roleplaying in the future, however for now, we're seeking dedicated, active individuals to crew our Fleet of Fighters, Miners, and Steward our Homestation. We use a role system to deligate taskes, focus gameplay and increase the fun our crewmates experience through our community called Castes.

    We are in the process of creating a rich and detailed backstory, constructing our Flagship the CVX-Sapphire Shadow, Constructing our Home Station Husk of Crucia, and constructing our expansionary fleet to find and resettle a new world.

    Crew and Ships accepted into the Expedition will need to possess: A Blue Colored Hull, a Factions System, have CVX before the name, and abide the Nameless Weight Class System.

    http://star-made.org/content/nameless-guide-ship-classifications

    If Crew members are shipless, accepted crew will need to provide coordinates for a shuttle to collect them.



    Years ago my race the Crucians lived peacefully in Sector Origin. We developped and perfected Intersector travel and the Crucian Government formed an Expendition to explore the vast ranges of space to expand our knowing of the universe. I was selected as the Admiral of this fine program and we piloted out to the far reaches aboard our ship the Sapphire Shadow. We neared our first decade of exploration when long-beam transmissioned reached us, Crucia was doomed to explode. We raced home only to find it too late, the cold slag eminated from where our home had been. Most of my crew died on the spot from despair, others sucumb to madness. Eventually only I and the Ship's AI remained.

    If you find this message, I hope its messenger this ship brings you great fortune, it is my gift to you stranger, all I ask in return is its namesake be preserved, and our mission continued in memory of the old Sapphire Shadow, Crucia.

    Castes

    Players are encourage to only pick one Caste. Players may have up to 3 not including Admiral, or Officership positions. Officers and Admirals are picked by the Admirial Council, not applied for. Players are only allowed one manned ship, and are entitled to largest ship of their position (IE an Admiral Architect gets a Corvette rather than an FAC).




    Warrior
    Warriors are ace pilots, experienced or unexperienced warfighters outfitted with the best weaponry the Fleet is capable of offering. Commanded by War, the Officer over the Caste, they use Light and Low Medium Weight Class ships to assault hostiles, protect the Fleet, and Escort Caste Members. Unlimited Spaces. Available Ships: 1 Cruiser, 1 Destroyer, 2 Frigates, 4 Corvettes, Unlimited Fast Attack Craft (FAC).


    Harvester
    Harvesters are Miners, Salvagers and Collectors, they drive light weight tugs to nearby sectors to collect materials, minerals, items, and salvage for the Fleet Alchemists, Stewards, and Merchant. Unlimited Spaces. Available Ships: 4 Frigates, 4 Corvettes, Unlimited FAC.


    Scout
    Scouts are explorers, they are the most essential part of the Expeditionary Fleet. Scouting out Vast distances to provide detailed target lists for the other castes. They also form support craft for Warriors and Harvesters. Scouts are given Corvettes and a Stipend to send them on their way. Scouts are expected to fend for themselves and collect and maintain documents on their findings, and visit the fleet as little as possible. 4 Spaces Available. Available Ships: 1 Frigate (Officer), 3 Corvettes.


    Architect
    Architects are builders, they construct and design fleet ships, space stations, and planetary bases. Architects are expected to have rudimentry knowledge of building, aesthetics, and efficient design. Personal FAC. Unlimited Spots.


    Merchant
    Merchants are the Fleet's Credit Lifeline. They are given items to sell at the nearest shop, and are expected to return with Goods or Credits traded for at the shops. Merchants are given a Corvette with adequate storage. Available Spaces: 1.


    Scholar
    N/A


    Alchemist
    Manufacturing. Personal FAC. 1 Spot Available.


    Steward
    Stewards are the keepers of the fleet. They maintain the Flagship, the ships in the fleet, regulate flow of credits and items through out the fleet. Stewards are expected to be organizationally minded, anal for details, and high-functioning persons suffering OCD. They are expected to maintain a loose budget, and are given FACs for Repairs, trading, and moving about the fleet. Unlimited Spaces available.


    Officer
    Officers are Caste Leaders, they command and deligate the Castes they are chosen for by the Admirial Council. Officers are awarded the largest ship available to their caste. 6 Spaces Available.


    Admiral
    Faction leaders. Crucian Culture always maintained three members of an Admirial Council when navial or aerospacial vessels were involved. Absolute Authority of the Faction. Maintain Website, Threads, and handle Guild Affairs. 2 Spaces open. To be Selected, not chosen. Personal Corvette allowed.




    Roster

    Name - Rank - Caste - Ship

    Myxam - Admiral - Steward, Architect - CXV-Orion

    Ozarck - Officer - Alchemist -CXV-Unknown

    monkjoey1 - Mercenary - Warrior - CXV-Unknown

    Raiderforce - Mercenary - Steward -CXV-Unknown

    A Fat Pokemon - Mercenary -Warrior/Architect - CXV Unknown

    Poodleinacan - Mercenary - Scout - CVX Unknown

    Ersatz_Ego - Mercenary - Warrior -CVX-Unknown

    HexKor -Mercenary - Harvester - CVX-Unknown

    Papaya - Mercenary -Harvester -CVX-Unknown

    Mike - Mercenary - Scout - CVX-Unknown

    HeadZone - Mercenary - Warrior - CVX Unknown

    KrazyKat - Mercenary - Warrior - CVX Unknown

    Error - Mercenary - Steward - CVX Orion

    Application

    Fill out the following in a new post.

    Name:

    Caste:

    Experience w/ Starmade:

    Experience w/ Systems:





    New Craft: The CVX Explorer -- Scout Officer's Cruiser and Scout

    1100 Mass

    1900 Thrust

    Plenty of Energy regen for its 1000 Anti-matter cannons, 360 shield blocks, four 250 Bunker Buster Missile Arrays.

    One Ship hanger for Lightweight Scout Shuttle

    60,000 Power Capacity, at 150,000 regeneration per second.
     
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    THE TO DO LIST:

    Build Flagship: 75% Complete

    Done: Functioning, Inner Hull

    To: Outer Hull, Turrets

    Find a Server: 0% Complete

    Find Server -- Preferably RP

    Find way to Mass Apply if needed.

    Construct Sapphire Shadow.

    Build Space Station: 0% Complete

    Everything.
     
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    Name: Ozarck

    Caste: Scout (so many good choices though)

    Experience w/ Starmade: About three weeks

    Experience w/ Systems: powr, thrust, AMC three weeks. shields, 2 weeks, missiles, 1 wwek. Plex storage - priceless. build blocks - two weeks (made the skeleton of a spherical station (80x80x80)-that was challenging.. Haven\'t tried the manufacturing yet.

    I am flexible on the caste.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    IGN: monkjoey1

    CASTE: Anything which includes battles of enemy players/AIs (Me fighting)

    SHIP: idk which one is the best. i mean i would like a budget so i can create my own ship with the starting money.

    EXPERIENCE: Since the game came out. ( I made this account after i tried out the game 4 a while)

    AGE: 13
     
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    Ozarck and Joey. Accepted.

    Ozarck - Scout

    Joey - Warrior

    Scouts traverse the universe, likely in modified craft. Their craft usually size from 100-250 points in mass and are often multi-role to face and survive the galaxy alone. Intended as a solitary class Scouts are free to roam the galaxy as long as they record their findings in the public Google Drive Documents.

    Warriors are fighters and defenders of the fleet. They fly light attack craft to maintain manuevuerability and are outfitted in doubious amounts of firepower. Their Craft range from 50 to 750 points of mass.



    Currently we are in a developmental stage and crew will be expected to build their own craft. As the Faction grows we will be creating our own fleet of craft with a signature style, and optimal builds -- players will be outfitted with these with the Faction\'s money IE your ship will be free. For now however, we need to find a multiplayer server, and get started before we worry or can facilitate these functions.

    The Caste System is also temporarily on hold until we have the minimum number of players to make it work.
     
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    - A Fat Pokemon



    -Warrior, Architect works too



    -Around a week of playing only, but I guess pictures may speak better here:

    The works in progress, http://i.imgur.com/RuOWah5.jpg,

    which goes with http://imgur.com/dJlXPHL



    -Assuming you mean in-game systems, I am rather efficient at creating useful arrays of power generators, AMCs, etc, but lack the tolerance to attempt to learn about the factory.
     
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    Name-Raiderforce

    Caste-Steward. I like to be in controll and hate it when people do not do what they are supposed to do.

    Experience- A few weeks. I have a battlecruiser(blitzwing classification) class ship with hanger, medbay, biolab and rooms.

    Sytems- I can make a very functional ship but have a hard time tring to make it look good. I have a bit a pet-piv if a ship is not at lest fully functional.

    Age-If it really matters, 14.
     
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    Welcome Raiderforce and Pokemon.



    Stewards are less overseer, and more a Fleet Handiman mixed with Treasurer. They oversee maintaining conditions of fleet ships, the Fleet Budget, the Fleet Storage, the movement of goods from Harvester to Manufacturer, to Merchant. They Organize Faction Documents (Google Drive), and crew the Flagship. Generally, you\'ll not be going far from the Fleet unless its to retrieve a stranded member.

    The Architect is a position of high expectations. The ability to create appeasing to look at starships as well make them functional and optimal is a massive undertaking. However, the largest job is already out of the way (The flagship), so the Architect\'s job will be to devise, design, build, test, and produce new starcraft for the Faction Catalog. I recommend a GREAT deal of experience with small ship design.

    News update: The Sapphire Shadow is being scrapped along with its faulty designs in favor of the Thranta-class Corvette for the Flagship. OP will be updated soon with information. Additionally, Warrior Caste now has access to one Carrier starship for the transport and ease of maintaince on their vessels.

    Designs for Ship Hull Style are currently open, if you have an aesthetic created please submit it to me via message, I\'ll be posting the images in Drive as soon as I have them. We\'re also getting close to launch, I\'ll be messaging current members with rules and expectations, as well as Google Documents information.

    Its official -- We\'re going Roleplay. If you are unsure of what this entails, message me on the forums. If you do not like this decision inform me of your displeasure. We will be heading to Eternia as soon as it opens to the public.

    Lastly, awards for Officership and Admiralty positions will be given on merit. We need a private server, people interested in Manufacturing and Harversters. We will not be able to maintain a healthy budget on Pirate Nerfed Servers so heavy with Warriors. Anyone willing to take up the Caste of Alchemist will be awarded the first Officership position. Current members will take precident in advancement.



    Stay Connected, Stay Ahead,

    Myxam
     
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    I\'ll take the role if I can also do a bit of the other stuff as well. Casual mining, systems development, Souting.
     
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    No we don\'t have a server -- we need one, a private server. After Eternia Launches I\'ll be urging us towards it unless I see a trend against it.
     
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    Name: Poodleinacan

    Caste: Scout

    Experience w/ Starmade: 1 day... But I learn fast.

    Experience w/ Systems: not much... But I watched some tutorials, and I learned some more things.



    Building a ship with a blue hull is fine with me. I\'ll be building my ship, so that it gets my own architecture. It\'s gona be a fast corvette... Because if I get chased, I must be able to escape. When the faction will be set in the server, I\'ll go there with a shitty, but fast small ship (I want to build my real ship inthe faction\'s territory).
     
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    Thak you.





    ... Can I name the ship I will make?

    \"Blue_Light-02\" (\"02\", because I\'ll make a prototype of my future ship in solo player... So yea, it\'s gona be the second ship in my Blue_Light line).
     
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    In my childhood, I had my fare share of practice, in space fight simulator.

    I played Colony Wars: Red Sun. Yup, I know how to escort... But now I have to make my own ship, and I should probably build 2: 1 for scouting, the other for escort. The scouting one would have lesser firepower but great speed, while other will be the other way around.
     
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    • Legacy Citizen 2
    • Legacy Citizen
    Name: Ersatz_Ego

    Caste: Warrior, (But i haven\'t done much fighting against other people so i\'m more used to designing/architecture)

    Experience w/ Starmade: I\'ve been playing about a week or so after videos popped up on the yogscast channel, thought \"hey, a game that uses blocks but isn\'t minecraft, and in space?\" and instantly rushed here to play and take my building skills into different \'media\' in a sense.
    I\'ve recently been trying to create half decent cloaked ships with no real breakthrough just yet, but my biggest ship is around a mid-Cruiser in size (and it\'s still not done) with decent but not overpowered armaments that i use just because i looks sweet and pirates are a breeze inside it.

    Experience w/ Systems:
    I\'ll admit i\'m a bit lousy at leading targets but i suppose being thrown into an actual dogfight (with other players) would be a good learning experience.
    As mentioned before i\'ve been trying to work on stealthier ships which rely heavily on energy regeneration and mass so i\'ve been attempting smaller ships with large regen whilst trying to make more efficient reactors.

    \'Other\':
    I\'m kinda new at all this stuff but i think playing with other people would be a great experience, I haven\'t done much Roleplaying in years but i think i\'ll get the hang of it again depending on how it plays out on Eternia (which sound great so far).
     
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    I would recommend a having a new caste, an engineer who are the best at making efficent but still hidden or good looking systems into a ship.
     
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    @Raiderforce on New Caste. That is one of the expectations I place on the Architects.
     
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    I wonder... will the RP server have obligated realistic ship (as if) architectures?

    Anyways, here is a ship I\'m making (note: the power supply will be moved in the engine (the \"tube\" where the lava(orange) is), as with the thrusters.

    I\'m far from completion, though... I need to finish so many things. And this is a legit build... no cheats are being used.